diff --git a/game/modules/tome/data/talents/spells/master-of-bones.lua b/game/modules/tome/data/talents/spells/master-of-bones.lua index baafe5b190618b13814e235e11d82f1dc125b36c..4011014386c3d5065c0ae52a83f66d8a148b62c9 100644 --- a/game/modules/tome/data/talents/spells/master-of-bones.lua +++ b/game/modules/tome/data/talents/spells/master-of-bones.lua @@ -279,7 +279,7 @@ newTalent{ return ([[Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions. Up to %d skeleton warriors of level %d are summoned, and up to %d skeletons can be controlled at once. At level 3 the summons become armoured skeletons warriors. - At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go veor your skeleton limit, a normal skeleton will be removed and its soul refunded. + At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go over your skeleton limit, a normal skeleton will be removed and its soul refunded. #GREY##{italic}#Skeleton minions come in fewer numbers than ghoul minions but are generally more durable.#{normal}# ]]):tformat(t:_getNb(self), math.max(1, self.level + t:_getLevel(self)), t:_getMax(self, true))