diff --git a/game/modules/tome/data/talents/spells/master-of-bones.lua b/game/modules/tome/data/talents/spells/master-of-bones.lua
index baafe5b190618b13814e235e11d82f1dc125b36c..4011014386c3d5065c0ae52a83f66d8a148b62c9 100644
--- a/game/modules/tome/data/talents/spells/master-of-bones.lua
+++ b/game/modules/tome/data/talents/spells/master-of-bones.lua
@@ -279,7 +279,7 @@ newTalent{
 		return ([[Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions.
 		Up to %d skeleton warriors of level %d are summoned, and up to %d skeletons can be controlled at once.
 		At level 3 the summons become armoured skeletons warriors.
-		At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go veor your skeleton limit, a normal skeleton will be removed and its soul refunded.
+		At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go over your skeleton limit, a normal skeleton will be removed and its soul refunded.
 
 		#GREY##{italic}#Skeleton minions come in fewer numbers than ghoul minions but are generally more durable.#{normal}#
 		]]):tformat(t:_getNb(self), math.max(1, self.level + t:_getLevel(self)), t:_getMax(self, true))