From aacf40f661d4f2764b802ebb3a4741b370bf9cc1 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 29 Mar 2013 22:25:29 +0000
Subject: [PATCH] Sticky Smoke does not affect the rogue anymore

git-svn-id: http://svn.net-core.org/repos/t-engine4@6599 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/talents/cunning/traps.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/cunning/traps.lua b/game/modules/tome/data/talents/cunning/traps.lua
index af0aafd6b5..0bcd771ee1 100644
--- a/game/modules/tome/data/talents/cunning/traps.lua
+++ b/game/modules/tome/data/talents/cunning/traps.lua
@@ -164,7 +164,7 @@ newTalent{
 	radius = function(self, t) return math.floor(0.5 * self:getTalentLevel(t)) end,
 	tactical = { DISABLE = { blind = 2 } },
 	action = function(self, t)
-		local tg = {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), talent=t, display={particle="bolt_dark"}}
+		local tg = {type="ball", range=self:getTalentRange(t), selffire=false, radius=self:getTalentRadius(t), talent=t, display={particle="bolt_dark"}}
 		local x, y = self:getTarget(tg)
 		if not x or not y then return nil end
 		self:projectile(tg, x, y, DamageType.STICKY_SMOKE, math.ceil(self:getTalentLevel(t) * 1.2), {type="slime"})
-- 
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