diff --git a/game/modules/tome/data/gfx/shockbolt/alt_down_tactical_powerful.png b/game/modules/tome/data/gfx/shockbolt/alt_down_tactical_powerful.png index 1baca05314bc6a6354f29f93c57d8572298d0e95..ceb8a5410ea1f3db583ec795a75569eed724a090 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/alt_down_tactical_powerful.png and b/game/modules/tome/data/gfx/shockbolt/alt_down_tactical_powerful.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/alt_side_tactical_powerful.png b/game/modules/tome/data/gfx/shockbolt/alt_side_tactical_powerful.png index 35a5f439d347d805720f8d69eba2e1fd407de091..27af5c650ce5dc5e6b232010959c0692f0855125 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/alt_side_tactical_powerful.png and b/game/modules/tome/data/gfx/shockbolt/alt_side_tactical_powerful.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_back.png b/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_back.png index 0479f47aced1ff184a0b1c7686f6c32aa1d10664..13e15a26e483c2b13ad6a2128a0aae1c4e0008ab 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_back.png and b/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_back.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_front.png b/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_front.png index 18a363c68789d0317c065cd7892a6201b14c197a..84fe11909fac7d831e3a5998fbac70e7d1f7d92c 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_front.png and b/game/modules/tome/data/gfx/shockbolt/npc/boss_indicators/elite_boss_circle_front.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/npc/vermin_sandworm_huge_sandworm_burrower.png b/game/modules/tome/data/gfx/shockbolt/npc/vermin_sandworm_huge_sandworm_burrower.png index fdf8eded2e72e44ca50eddc1f2d815658534bf84..46a42842b7e4c552975a800bf7dd15b672570224 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/npc/vermin_sandworm_huge_sandworm_burrower.png and b/game/modules/tome/data/gfx/shockbolt/npc/vermin_sandworm_huge_sandworm_burrower.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/side_tactical_powerful.png b/game/modules/tome/data/gfx/shockbolt/side_tactical_powerful.png index 9ec4ce5a7c2bd10cb8eb4c0b01d56544080bab29..7347fbd0a2e546e929bedeee02dab9f47162da2e 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/side_tactical_powerful.png and b/game/modules/tome/data/gfx/shockbolt/side_tactical_powerful.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/small_tactical_powerful.png b/game/modules/tome/data/gfx/shockbolt/small_tactical_powerful.png index 125cb21e599ecb3ca3eabf75a88a2e074e32b6f3..b96f55b5e97916d930a0de5801378b61e05bf524 100644 Binary files a/game/modules/tome/data/gfx/shockbolt/small_tactical_powerful.png and b/game/modules/tome/data/gfx/shockbolt/small_tactical_powerful.png differ diff --git a/game/modules/tome/data/talents/celestial/chants.lua b/game/modules/tome/data/talents/celestial/chants.lua index a5ed4e7ffcf10391dcb7b0a6e65ecead08d15002..42225cb7a1752b2755b1dd4ab19b6b136d81bf2f 100644 --- a/game/modules/tome/data/talents/celestial/chants.lua +++ b/game/modules/tome/data/talents/celestial/chants.lua @@ -338,7 +338,7 @@ newTalent{ require = divi_req3, points = 5, mode = "passive", - getDebuffCures = function(self, t) return math.floor(self:combatTalentScale(t, 0.4, 1.8, 0.75)) end, + getDebuffCures = function(self, t) return math.floor(self:combatTalentScale(t, 1, 1.8, 0.75)) end, getBonusLight = function(self, t) return math.floor(self:combatTalentScale(t, 0.75, 3.5, 0.75)) end, doCure = function(self, t, type) if self.turn_procs.resetting_talents then return false end -- Avoid levelup screen cleanse exploit @@ -398,7 +398,7 @@ newTalent{ mode = "passive", getLightDamageIncrease = function(self, t) return self:combatTalentSpellDamage(t, 10, 30) end, getPos = function(self, t) return self:combatTalentScale(t, 2, 5) end, - getTurnLimit = function(self, t) return self:combatTalentScale(t, 0.5, 3) end, + getTurnLimit = function(self, t) return self:combatTalentScale(t, 1, 3) end, callbackOnMeleeHit = function(self, t, src) if not (self:isTalentActive(self.T_CHANT_OF_FORTRESS) or self:isTalentActive(self.T_CHANT_OF_FORTITUDE) or self:isTalentActive(self.T_CHANT_OF_RESISTANCE)) then return end if src == self then return end