From a53d780bad950be02125f27d676db5b0654ba75a Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Sat, 8 Oct 2011 14:34:34 +0000 Subject: [PATCH] Rigor Mortis lasts a bit less git-svn-id: http://svn.net-core.org/repos/t-engine4@4526 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/spells/nightfall.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/spells/nightfall.lua b/game/modules/tome/data/talents/spells/nightfall.lua index 820e081156..6bb5953650 100644 --- a/game/modules/tome/data/talents/spells/nightfall.lua +++ b/game/modules/tome/data/talents/spells/nightfall.lua @@ -163,7 +163,7 @@ newTalent{ target = function(self, t) return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), friendlyfire=isFF(self), talent=t, display={particle="bolt_dark", trail="darktrail"}} end, getDamage = function(self, t) return self:combatTalentSpellDamage(t, 28, 280) end, getMinion = function(self, t) return 10 + self:combatTalentSpellDamage(t, 10, 30) end, - getDur = function(self, t) return math.floor(3 + self:getTalentLevel(t)) end, + getDur = function(self, t) return math.floor(3 + self:getTalentLevel(t) / 1.5) end, getSpeed = function(self, t) return math.min(self:getTalentLevel(t) * 0.065, 0.5) end, action = function(self, t) local tg = self:getTalentTarget(t) -- GitLab