From a290ed45184bef300221799fdda9e75068ab2fd5 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Thu, 6 Aug 2020 05:03:04 +0200 Subject: [PATCH] Prevent Putrescent Liquefaction from hitting your own minions --- game/modules/tome/data/talents/spells/master-of-flesh.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/modules/tome/data/talents/spells/master-of-flesh.lua b/game/modules/tome/data/talents/spells/master-of-flesh.lua index ab4de88d4d..c291428421 100644 --- a/game/modules/tome/data/talents/spells/master-of-flesh.lua +++ b/game/modules/tome/data/talents/spells/master-of-flesh.lua @@ -297,7 +297,7 @@ newTalent{ -- Add a lasting map effect local radius = self:getTalentRadius(t) - ret.effect = game.level.map:addEffect(self, + ret.effect = game.level.map:c(self, self.x, self.y, 10, -- Duration is fake, its handled by the sustain DamageType.PUTRESCENT_LIQUEFACTION, t.getDamage(self, t), radius, @@ -316,7 +316,7 @@ newTalent{ e.duration = 10 -- Duration is fake, its handled by the sustain return true end, - false + false, false ) return ret -- GitLab