From a290ed45184bef300221799fdda9e75068ab2fd5 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Thu, 6 Aug 2020 05:03:04 +0200
Subject: [PATCH] Prevent Putrescent Liquefaction from hitting your own minions

---
 game/modules/tome/data/talents/spells/master-of-flesh.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/modules/tome/data/talents/spells/master-of-flesh.lua b/game/modules/tome/data/talents/spells/master-of-flesh.lua
index ab4de88d4d..c291428421 100644
--- a/game/modules/tome/data/talents/spells/master-of-flesh.lua
+++ b/game/modules/tome/data/talents/spells/master-of-flesh.lua
@@ -297,7 +297,7 @@ newTalent{
 
 		-- Add a lasting map effect
 		local radius = self:getTalentRadius(t)
-		ret.effect = game.level.map:addEffect(self,
+		ret.effect = game.level.map:c(self,
 			self.x, self.y, 10, -- Duration is fake, its handled by the sustain
 			DamageType.PUTRESCENT_LIQUEFACTION, t.getDamage(self, t),
 			radius,
@@ -316,7 +316,7 @@ newTalent{
 				e.duration = 10 -- Duration is fake, its handled by the sustain
 				return true
 			end,
-			false
+			false, false
 		)
 
 		return ret
-- 
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