diff --git a/game/modules/tome/data/talents/cunning/shadow-magic.lua b/game/modules/tome/data/talents/cunning/shadow-magic.lua
index 608fbd857bec5ab96e5c98b0e5105cd4c0e702ee..c0ff1a9f4379bb6bc202f68fc3cafbe8408d2021 100644
--- a/game/modules/tome/data/talents/cunning/shadow-magic.lua
+++ b/game/modules/tome/data/talents/cunning/shadow-magic.lua
@@ -32,7 +32,7 @@ newTalent{
 		if not p then return "" end
 		return tostring(math.floor(damDesc(self, DamageType.DARKNESS, t.getDamage(self, t)))), "buff_font_smaller"
 	end,
-	getDamage = function(self, t) return self:combatTalentSpellDamage(t, 1, 90) end,  -- This doesn't crit or generally scale easily so its safe to be aggressive
+	getDamage = function(self, t) return self:combatTalentSpellDamage(t, 1, 70) end,  -- This doesn't crit or generally scale easily so its safe to be aggressive
 	getManaCost = function(self, t) return 0 end,
 	activate = function(self, t)
 		local ret = {}