diff --git a/game/modules/tome/data/talents/cunning/shadow-magic.lua b/game/modules/tome/data/talents/cunning/shadow-magic.lua index 608fbd857bec5ab96e5c98b0e5105cd4c0e702ee..c0ff1a9f4379bb6bc202f68fc3cafbe8408d2021 100644 --- a/game/modules/tome/data/talents/cunning/shadow-magic.lua +++ b/game/modules/tome/data/talents/cunning/shadow-magic.lua @@ -32,7 +32,7 @@ newTalent{ if not p then return "" end return tostring(math.floor(damDesc(self, DamageType.DARKNESS, t.getDamage(self, t)))), "buff_font_smaller" end, - getDamage = function(self, t) return self:combatTalentSpellDamage(t, 1, 90) end, -- This doesn't crit or generally scale easily so its safe to be aggressive + getDamage = function(self, t) return self:combatTalentSpellDamage(t, 1, 70) end, -- This doesn't crit or generally scale easily so its safe to be aggressive getManaCost = function(self, t) return 0 end, activate = function(self, t) local ret = {}