From 889a8ae777b87dbd334d603250a5f58e9e06c3a4 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Thu, 16 Feb 2017 21:21:43 +0100
Subject: [PATCH] plop

---
 game/modules/tome/data/timed_effects/physical.lua | 1 -
 1 file changed, 1 deletion(-)

diff --git a/game/modules/tome/data/timed_effects/physical.lua b/game/modules/tome/data/timed_effects/physical.lua
index 500b6ff575..451e900987 100644
--- a/game/modules/tome/data/timed_effects/physical.lua
+++ b/game/modules/tome/data/timed_effects/physical.lua
@@ -3092,7 +3092,6 @@ newEffect{
 	activate = function(self, eff)
 		self:effectTemporaryValue(eff, "resists", {all=-eff.power})
 		self:effectParticles(eff, {type="circle", args={toback=true, oversize=2, a=255, shader=true, appear=12, img="marked_death_aura", speed=0, radius=0}})
-		self:effectParticles(eff, {type="shader_shield", args={toback=false, size_factor=1, img="rotating_shield"}, shader={type="rotatingshield", noup=1.0, appearTime=0.2}})
 	end,
 	deactivate = function(self, eff)
 		if eff.turns >= eff.max_dur then
-- 
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