From 7d440c4b55669b9c3ce7b18698d8dde99404d254 Mon Sep 17 00:00:00 2001 From: HousePet <you@example.com> Date: Tue, 21 Feb 2017 13:52:43 +1030 Subject: [PATCH] Makes the pieces of Telos' staff into a set. --- .../data/general/objects/boss-artifacts-maj-eyal.lua | 5 +++++ .../data/general/objects/world-artifacts-maj-eyal.lua | 11 +++++++++++ game/modules/tome/data/zones/telmur/objects.lua | 5 +++++ 3 files changed, 21 insertions(+) diff --git a/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua b/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua index 5974fc88bd..5d9c28ed95 100644 --- a/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua +++ b/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua @@ -769,6 +769,11 @@ newEntity{ base = "BASE_STAFF", inc_damage = {[DamageType.ARCANE] = 35 }, learn_talent = {[Talents.T_COMMAND_STAFF] = 1 }, }, + set_list = { {"define_as","TELOS_BOTTOM_HALF"}, {"define_as","GEM_TELOS"} }, + on_set_complete = function(self, who) + end, + on_set_broken = function(self, who) + end, } newEntity{ base = "BASE_AMULET", diff --git a/game/modules/tome/data/general/objects/world-artifacts-maj-eyal.lua b/game/modules/tome/data/general/objects/world-artifacts-maj-eyal.lua index 0b7b92aa19..3236bfa865 100644 --- a/game/modules/tome/data/general/objects/world-artifacts-maj-eyal.lua +++ b/game/modules/tome/data/general/objects/world-artifacts-maj-eyal.lua @@ -763,6 +763,17 @@ newEntity{ base = "BASE_GEM", define_as = "GEM_TELOS", end) return {id=true, used=true} end }, + set_list = { {"define_as","TELOS_BOTTOM_HALF"}, {"define_as","TELOS_TOP_HALF"} }, + on_set_complete = function(self, who) + local DamageType = require "engine.DamageType" + self:specialSetAdd({"wielder","spell_cooldown_reduction"}, 0.1) + self:specialSetAdd({"wielder","all_damage_convert"}, DamageType.DRAINLIFE) + self:specialSetAdd({"wielder","all_damage_convert_percent"}, 10) + game.logSeen(game.player, "#CRIMSON#Telos's gem seems to flare and glow an unearthly colour.") + end, + on_set_broken = function(self, who) + game.logPlayer(game.player, "#CRIMSON#The unearthly glow fades away.") + end, } -- The staff that goes with the crystal above, it will not be generated randomly it is created by the crystal diff --git a/game/modules/tome/data/zones/telmur/objects.lua b/game/modules/tome/data/zones/telmur/objects.lua index 10877ad959..9d8421aae9 100644 --- a/game/modules/tome/data/zones/telmur/objects.lua +++ b/game/modules/tome/data/zones/telmur/objects.lua @@ -44,4 +44,9 @@ newEntity{ base = "BASE_STAFF", combat_critical_power = 20, confusion_immune = 0.2, }, + set_list = { {"define_as","GEM_TELOS"}, {"define_as","TELOS_TOP_HALF"} }, + on_set_complete = function(self, who) + end, + on_set_broken = function(self, who) + end, } -- GitLab