diff --git a/game/modules/tome/data/talents/divine/star-fury.lua b/game/modules/tome/data/talents/divine/star-fury.lua index e4b8c44f41f0c3c0597bd1ceb14e0b5910dd93eb..f3ac16a7836494d760e585d2cf3417b2e19d2655 100644 --- a/game/modules/tome/data/talents/divine/star-fury.lua +++ b/game/modules/tome/data/talents/divine/star-fury.lua @@ -116,7 +116,7 @@ newTalent{ radius = 2, direct_hit = true, target = function(self, t) - return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), talent=t, friendlyfire=false} + return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), talent=t, selffire=false} end, getLightDamage = function(self, t) return 10 + self:combatSpellpower(0.2) * self:getTalentLevel(t) end, getDarknessDamage = function(self, t) return 10 + self:combatSpellpower(0.2) * self:getTalentLevel(t) end, diff --git a/game/modules/tome/data/talents/spells/fire-alchemy.lua b/game/modules/tome/data/talents/spells/fire-alchemy.lua index ca21231402cacc0ba55d0f34f5bdecb837528702..c5cae2982d1cee7e5cafb72654cf36c038b761b4 100644 --- a/game/modules/tome/data/talents/spells/fire-alchemy.lua +++ b/game/modules/tome/data/talents/spells/fire-alchemy.lua @@ -107,7 +107,7 @@ newTalent{ range = 0, radius = 3, target = function(self, t) - return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t)} + return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), selffire=false} end, tactical = { ATTACKAREA = 2 }, getDuration = function(self, t) return 5 + self:combatSpellpower(0.05) + self:getTalentLevel(t) end, @@ -119,7 +119,7 @@ newTalent{ DamageType.FIRE, t.getDamage(self, t), 3, 5, nil, - engine.Entity.new{alpha=100, display='', color_br=200, color_bg=60, color_bb=30}, + {type="firestorm", only_one=true}, function(e) e.x = e.src.x e.y = e.src.y