From 743089bf8c0446789eb839ba36307f8ab6bdb975 Mon Sep 17 00:00:00 2001
From: K'van <imkvan@gmail.com>
Date: Thu, 31 Dec 2020 23:13:41 +0100
Subject: [PATCH] 'Blight' eldritch eye from headless horror gains Drain, as
 Virulent Disease is now passive. Also removes the override on its talent
 cooldown reduction, as it no longer has an instant spell.

---
 game/modules/tome/data/general/npcs/horror.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/general/npcs/horror.lua b/game/modules/tome/data/general/npcs/horror.lua
index 0796c1b360..10b015fc9b 100644
--- a/game/modules/tome/data/general/npcs/horror.lua
+++ b/game/modules/tome/data/general/npcs/horror.lua
@@ -379,9 +379,9 @@ newEntity{ base = "BASE_NPC_ELDRICTH_EYE",
 	_eldritch_eye_rarity = 1,
 	vim_regen = 100,
 	resists = {[DamageType.BLIGHT] = 80},
-	talent_cd_reduction = {all=1},
 	resolvers.talents{
 		[Talents.T_VIRULENT_DISEASE]=3,
+		[Talents.T_DRAIN]=3,
 	},
 }
 
-- 
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