From 743089bf8c0446789eb839ba36307f8ab6bdb975 Mon Sep 17 00:00:00 2001 From: K'van <imkvan@gmail.com> Date: Thu, 31 Dec 2020 23:13:41 +0100 Subject: [PATCH] 'Blight' eldritch eye from headless horror gains Drain, as Virulent Disease is now passive. Also removes the override on its talent cooldown reduction, as it no longer has an instant spell. --- game/modules/tome/data/general/npcs/horror.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/general/npcs/horror.lua b/game/modules/tome/data/general/npcs/horror.lua index 0796c1b360..10b015fc9b 100644 --- a/game/modules/tome/data/general/npcs/horror.lua +++ b/game/modules/tome/data/general/npcs/horror.lua @@ -379,9 +379,9 @@ newEntity{ base = "BASE_NPC_ELDRICTH_EYE", _eldritch_eye_rarity = 1, vim_regen = 100, resists = {[DamageType.BLIGHT] = 80}, - talent_cd_reduction = {all=1}, resolvers.talents{ [Talents.T_VIRULENT_DISEASE]=3, + [Talents.T_DRAIN]=3, }, } -- GitLab