diff --git a/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua b/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua index d43a27178350da2c56beb128fe381de78b4bde46..630a14ec93ee002685c56147025c72ef813f61eb 100644 --- a/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua +++ b/game/modules/tome/data/general/objects/boss-artifacts-maj-eyal.lua @@ -795,6 +795,7 @@ newEntity{ base = "BASE_SHIELD", define_as = "SANGUINE_SHIELD", unided_name = "bloody shield", name = "Sanguine Shield", unique=true, image = "object/artifact/sanguine_shield.png", + moddable_tile = "special/%s_hand_sanguine_shield", moddable_tile_big = true, desc = [[Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.]], require = { stat = { str=39 }, }, level_range = {35, 45}, diff --git a/game/modules/tome/data/general/objects/world-artifacts.lua b/game/modules/tome/data/general/objects/world-artifacts.lua index f80366dfd4e3b31f7d557861718eca62c48a0286..6a84911cc75ab10257bbc2f4e1c7185877de3368 100644 --- a/game/modules/tome/data/general/objects/world-artifacts.lua +++ b/game/modules/tome/data/general/objects/world-artifacts.lua @@ -3454,6 +3454,7 @@ newEntity{ base = "BASE_SHIELD", unique = true, name = "Summertide", unided_name = "shining gold shield", image = "object/artifact/summertide.png", + moddable_tile = "special/%s_hand_summertide", moddable_tile_big = true, level_range = {38, 50}, color=colors.GOLD, rarity = 350, @@ -6253,6 +6254,7 @@ newEntity{ base = "BASE_GREATMAUL", color = colors.BLUE, name = "Tirakai's Maul", image = "object/artifact/tirakais_maul.png", desc = [[This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it.]], + moddable_tile = "special/tirakais_maul", moddable_tile_big = true, gemDesc = "None", -- Defined by the elemental properties and used by special_desc special_desc = function(self) -- You'll want to color this and such diff --git a/game/modules/tome/data/gfx/shockbolt/player/dwarf_female/special/left_hand_sanguine_shield.png b/game/modules/tome/data/gfx/shockbolt/player/dwarf_female/special/left_hand_sanguine_shield.png new file mode 100644 index 0000000000000000000000000000000000000000..5b2208c04c3f4148897e1c89151071f1a3005b4b Binary files /dev/null and b/game/modules/tome/data/gfx/shockbolt/player/dwarf_female/special/left_hand_sanguine_shield.png differ diff --git a/game/modules/tome/data/gfx/shockbolt/player/dwarf_female/special/left_hand_summertide.png b/game/modules/tome/data/gfx/shockbolt/player/dwarf_female/special/left_hand_summertide.png new file mode 100644 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