diff --git a/game/modules/tome/data/talents/misc/inscriptions.lua b/game/modules/tome/data/talents/misc/inscriptions.lua
index 5598404dc36a674428bc3c1676ad4d8f21d02a0a..84aa2d1e3b33392d988e8aeb819b5a60c134db58 100644
--- a/game/modules/tome/data/talents/misc/inscriptions.lua
+++ b/game/modules/tome/data/talents/misc/inscriptions.lua
@@ -704,7 +704,7 @@ newInscription{
 			if not target or target == self then return end
 			
 			-- Minor damage, apply stun resist reduction, freeze
-			DamageType:get(DamageType.COLD).projector(target, tx, ty, DamageType.COLD, damage)
+			DamageType:get(DamageType.COLD).projector(self, tx, ty, DamageType.COLD, damage)
 			target:setEffect(target.EFF_WET, 5, {apply_power=data.inc_stat})
 			if target:canBe("stun") then
 				target:setEffect(target.EFF_FROZEN, 2, {hp=damage*1.5, apply_power=apply})
diff --git a/game/modules/tome/data/talents/misc/races.lua b/game/modules/tome/data/talents/misc/races.lua
index e9d0565942d7f1e8c0e79a446870aa40918d4b1c..2a8b36a30c52de710adfc3df549fe5c61cde24c9 100644
--- a/game/modules/tome/data/talents/misc/races.lua
+++ b/game/modules/tome/data/talents/misc/races.lua
@@ -911,7 +911,7 @@ newTalent{
 				faction = self.faction,
 				summoner = self, summoner_gain_exp=true,
 				summon_time = 6,
-				ai_target = {actor=target}
+				ai_target = {actor=target},
 				no_drops = 1,
 			}
 			setupSummon(self, m, x, y)