diff --git a/game/modules/tome/data/talents/misc/inscriptions.lua b/game/modules/tome/data/talents/misc/inscriptions.lua index 5598404dc36a674428bc3c1676ad4d8f21d02a0a..84aa2d1e3b33392d988e8aeb819b5a60c134db58 100644 --- a/game/modules/tome/data/talents/misc/inscriptions.lua +++ b/game/modules/tome/data/talents/misc/inscriptions.lua @@ -704,7 +704,7 @@ newInscription{ if not target or target == self then return end -- Minor damage, apply stun resist reduction, freeze - DamageType:get(DamageType.COLD).projector(target, tx, ty, DamageType.COLD, damage) + DamageType:get(DamageType.COLD).projector(self, tx, ty, DamageType.COLD, damage) target:setEffect(target.EFF_WET, 5, {apply_power=data.inc_stat}) if target:canBe("stun") then target:setEffect(target.EFF_FROZEN, 2, {hp=damage*1.5, apply_power=apply}) diff --git a/game/modules/tome/data/talents/misc/races.lua b/game/modules/tome/data/talents/misc/races.lua index e9d0565942d7f1e8c0e79a446870aa40918d4b1c..2a8b36a30c52de710adfc3df549fe5c61cde24c9 100644 --- a/game/modules/tome/data/talents/misc/races.lua +++ b/game/modules/tome/data/talents/misc/races.lua @@ -911,7 +911,7 @@ newTalent{ faction = self.faction, summoner = self, summoner_gain_exp=true, summon_time = 6, - ai_target = {actor=target} + ai_target = {actor=target}, no_drops = 1, } setupSummon(self, m, x, y)