diff --git a/game/modules/tome/data/talents/cunning/stealth.lua b/game/modules/tome/data/talents/cunning/stealth.lua
index 8aa32d1f3f08546df0a6789d7e8091f566b8be9d..829d1f95aa3c4c88b22e17b3a95a266d0b0c40d8 100644
--- a/game/modules/tome/data/talents/cunning/stealth.lua
+++ b/game/modules/tome/data/talents/cunning/stealth.lua
@@ -223,4 +223,4 @@ newTalent{
 		When your Shadow Dance ends, you must make a stealth check against targets in radius %d%s or be revealed.]]):
 		format(t.getDuration(self, t), radius, xs)
 	end,
-}
\ No newline at end of file
+}
diff --git a/game/modules/tome/data/talents/misc/races.lua b/game/modules/tome/data/talents/misc/races.lua
index a8ffca306e81840bd195e12e72afea59d132d315..49f252f6ca4ad06bd02439b4fb5aee2baecaae05 100644
--- a/game/modules/tome/data/talents/misc/races.lua
+++ b/game/modules/tome/data/talents/misc/races.lua
@@ -168,9 +168,7 @@ newTalent{
 	critChance = function(self, t) return self:combatTalentScale(t, 3, 10, 0.75) end,
 	critPower = function(self, t) return self:combatTalentScale(t, 5, 20, 0.75) end,
 	passives = function(self, t, p)
-		self:talentTemporaryValue(p, "combat_physcrit", t.critChance(self, t))
-		self:talentTemporaryValue(p, "combat_spellcrit", t.critChance(self, t))
-		self:talentTemporaryValue(p, "combat_mindcrit", t.critChance(self, t))
+		self:talentTemporaryValue(p, "combat_generic_crit", t.critChance(self, t))
 		self:talentTemporaryValue(p, "combat_critical_power", t.critPower(self, t))
 	end,
 	info = function(self, t)