From 6702f3149127931a81a1c02f82170ece7b2f7348 Mon Sep 17 00:00:00 2001 From: Bunny <glisa825@gmail.com> Date: Sat, 28 Dec 2019 03:47:50 -0500 Subject: [PATCH] Helminthauge crystal cabal Spawns in kor pul and scint caves (also enabled scint caves vaults in general) --- .../maps/vaults/auto/lesser/crystal-cabal.lua | 50 +++++++++++++++++++ .../tome/data/zones/ruins-kor-pul/zone.lua | 2 +- .../data/zones/scintillating-caves/zone.lua | 3 +- 3 files changed, 53 insertions(+), 2 deletions(-) create mode 100644 game/modules/tome/data/maps/vaults/auto/lesser/crystal-cabal.lua diff --git a/game/modules/tome/data/maps/vaults/auto/lesser/crystal-cabal.lua b/game/modules/tome/data/maps/vaults/auto/lesser/crystal-cabal.lua new file mode 100644 index 0000000000..b50dd1ae5e --- /dev/null +++ b/game/modules/tome/data/maps/vaults/auto/lesser/crystal-cabal.lua @@ -0,0 +1,50 @@ +-- ToME - Tales of Maj'Eyal +-- Copyright (C) 2009 - 2019 Nicolas Casalini +-- +-- This program is free software: you can redistribute it and/or modify +-- it under the terms of the GNU General Public License as published by +-- the Free Software Foundation, either version 3 of the License, or +-- (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU General Public License +-- along with this program. If not, see <http://www.gnu.org/licenses/>. +-- +-- Nicolas Casalini "DarkGod" +-- darkgod@te4.org + +setStatusAll{no_teleport=true, vault_only_door_open=true, room_map = {can_open=true}} +roomCheck(function(room, zone, level, map) + return resolvers.current_level >= 5 and resolvers.current_level <= 25 +end) +specialList("actor", { + "/data/general/npcs/crystal.lua", +}) +border = 0 +startx, starty = 4, 10 +defineTile('.', data.floor or "FLOOR") +defineTile(',', "FLOOR") +defineTile('!', "DOOR_VAULT") +defineTile('X', "HARDWALL") +defineTile('G', "FLOOR", {random_filter={type="gem"}}) +defineTile('C', "FLOOR", nil, {random_filter={subtype="crystal", add_levels=4}}) + +rotates = {"default", "90", "180", "270", "flipx", "flipy"} + +return { +[[.........]], +[[.XXXXXXX.]], +[[.XXXXXXX.]], +[[.X,C,C,X.]], +[[.XGG,GGX.]], +[[.XGG,GGX.]], +[[.X,C,C,X.]], +[[.XXX!XXX.]], +[[.XXX.XXX.]], +[[.XXX.XXX.]], +[[.........]], +} \ No newline at end of file diff --git a/game/modules/tome/data/zones/ruins-kor-pul/zone.lua b/game/modules/tome/data/zones/ruins-kor-pul/zone.lua index a5a22fc7e4..2b8a4ead84 100644 --- a/game/modules/tome/data/zones/ruins-kor-pul/zone.lua +++ b/game/modules/tome/data/zones/ruins-kor-pul/zone.lua @@ -42,7 +42,7 @@ return { class = "engine.generator.map.Roomer", nb_rooms = 10, rooms = {"random_room", {"money_vault",5}, {"lesser_vault",8}}, - lesser_vaults_list = {"circle","amon-sul-crypt","rat-nest","skeleton-mage-cabal","snake-pit"}, + lesser_vaults_list = {"circle","amon-sul-crypt","rat-nest","skeleton-mage-cabal","crystal-cabal","snake-pit"}, lite_room_chance = 100, ['.'] = "FLOOR", ['#'] = "WALL", diff --git a/game/modules/tome/data/zones/scintillating-caves/zone.lua b/game/modules/tome/data/zones/scintillating-caves/zone.lua index 22379e17d4..cb77d59fee 100644 --- a/game/modules/tome/data/zones/scintillating-caves/zone.lua +++ b/game/modules/tome/data/zones/scintillating-caves/zone.lua @@ -40,7 +40,8 @@ return { map = { class = "engine.generator.map.Roomer", nb_rooms = 5, - rooms = {"random_room", {"money_vault",5}}, + rooms = {"random_room", {"money_vault",5}, {"lesser_vault",8}}, + lesser_vaults_list = {"amon-sul-crypt","skeleton-mage-cabal","crystal-cabal","snake-pit"}, lite_room_chance = 20, ['.'] = "CRYSTAL_FLOOR", ['#'] = {"CRYSTAL_WALL","CRYSTAL_WALL2","CRYSTAL_WALL3","CRYSTAL_WALL4","CRYSTAL_WALL5","CRYSTAL_WALL6","CRYSTAL_WALL7","CRYSTAL_WALL8","CRYSTAL_WALL9","CRYSTAL_WALL10","CRYSTAL_WALL11","CRYSTAL_WALL12","CRYSTAL_WALL13","CRYSTAL_WALL14","CRYSTAL_WALL15","CRYSTAL_WALL16","CRYSTAL_WALL17","CRYSTAL_WALL18","CRYSTAL_WALL19","CRYSTAL_WALL20",}, -- GitLab