From 66bbc1bbd756c6f130ec66e1e51c38615b1e1432 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Sat, 28 Nov 2015 23:51:37 +0100 Subject: [PATCH] Fix Ogric Wrath damage bonus --- game/modules/tome/data/timed_effects/magical.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/timed_effects/magical.lua b/game/modules/tome/data/timed_effects/magical.lua index 253af923fd..c88f30ea73 100644 --- a/game/modules/tome/data/timed_effects/magical.lua +++ b/game/modules/tome/data/timed_effects/magical.lua @@ -3365,7 +3365,7 @@ newEffect{ activate = function(self, eff) self:effectTemporaryValue(eff, "stun_immune", 0.2) self:effectTemporaryValue(eff, "pin_immune", 0.2) - self:effectTemporaryValue(eff, "inc_damage", {all=0.1}) + self:effectTemporaryValue(eff, "inc_damage", {all=10}) self.moddable_tile_ornament, eff.old_mod = {female="runes_red_glow_01", male="runes_red_glow_01"}, self.moddable_tile_ornament self.moddable_tile_ornament_shader, eff.old_mod_shader = "runes_glow", self.moddable_tile_ornament_shader -- GitLab