From 66bbc1bbd756c6f130ec66e1e51c38615b1e1432 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Sat, 28 Nov 2015 23:51:37 +0100
Subject: [PATCH] Fix Ogric Wrath damage bonus

---
 game/modules/tome/data/timed_effects/magical.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/timed_effects/magical.lua b/game/modules/tome/data/timed_effects/magical.lua
index 253af923fd..c88f30ea73 100644
--- a/game/modules/tome/data/timed_effects/magical.lua
+++ b/game/modules/tome/data/timed_effects/magical.lua
@@ -3365,7 +3365,7 @@ newEffect{
 	activate = function(self, eff)
 		self:effectTemporaryValue(eff, "stun_immune", 0.2)
 		self:effectTemporaryValue(eff, "pin_immune", 0.2)
-		self:effectTemporaryValue(eff, "inc_damage", {all=0.1})
+		self:effectTemporaryValue(eff, "inc_damage", {all=10})
 
 		self.moddable_tile_ornament, eff.old_mod = {female="runes_red_glow_01", male="runes_red_glow_01"}, self.moddable_tile_ornament
 		self.moddable_tile_ornament_shader, eff.old_mod_shader = "runes_glow", self.moddable_tile_ornament_shader
-- 
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