From 5fc17e7faf5eef2cae865ff8f2881fec220537dd Mon Sep 17 00:00:00 2001 From: Bunny <glisa825@gmail.com> Date: Sat, 28 Dec 2019 07:17:34 -0500 Subject: [PATCH] Remove recaiden cliffs Missing terrain for it --- .../vaults/auto/lesser/perilous-cliffs.lua | 51 ------------------- game/modules/tome/data/zones/daikara/zone.lua | 2 +- .../tome/data/zones/tempest-peak/zone.lua | 2 +- 3 files changed, 2 insertions(+), 53 deletions(-) delete mode 100644 game/modules/tome/data/maps/vaults/auto/lesser/perilous-cliffs.lua diff --git a/game/modules/tome/data/maps/vaults/auto/lesser/perilous-cliffs.lua b/game/modules/tome/data/maps/vaults/auto/lesser/perilous-cliffs.lua deleted file mode 100644 index 44c49efbb1..0000000000 --- a/game/modules/tome/data/maps/vaults/auto/lesser/perilous-cliffs.lua +++ /dev/null @@ -1,51 +0,0 @@ --- ToME - Tales of Maj'Eyal --- Copyright (C) 2009 - 2019 Nicolas Casalini --- --- This program is free software: you can redistribute it and/or modify --- it under the terms of the GNU General Public License as published by --- the Free Software Foundation, either version 3 of the License, or --- (at your option) any later version. --- --- This program is distributed in the hope that it will be useful, --- but WITHOUT ANY WARRANTY; without even the implied warranty of --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --- GNU General Public License for more details. --- --- You should have received a copy of the GNU General Public License --- along with this program. If not, see <http://www.gnu.org/licenses/>. --- --- Nicolas Casalini "DarkGod" --- darkgod@te4.org - -specialList("actor", { - "/data/general/npcs/snow-giant.lua", -}) - -specialList("terrain", { - "/data/general/grids/mountain.lua", - "/data/general/grids/king_of_the_hill_terrain.lua", -}) - -rotates = {"default", "90", "180", "270", "flipx", "flipy"} - -defineTile('#', "HARDMOUNTAIN_WALL") -defineTile('.', "ROCKY_GROUND") -defineTile('v', "CLIFFSIDE") -defineTile('!', "DOOR_VAULT") - -defineTile('$', "ROCKY_GROUND", {random_filter={add_levels=20, type="money"}}) - -defineTile('T', "ROCKY_GROUND", {random_filter={add_levels=5, tome_mod="gvault"}}, {random_filter={add_levels=8, name = "snow giant thunderer"}} ) -defineTile('G', "ROCKY_GROUND", nil, {random_filter={add_levels=5, name = "snow giant boulder thrower"}} ) - -return { - [[###########]], - [[#.........#]], - [[#.vvvvvvv.#]], - [[#.v.....v.#]], - [[#.v.vGT.v.#]], - [[#.v.v$G.v.#]], - [[#.v.vvvvv.#]], - [[#.v.......#]], - [[#!#########]], -} \ No newline at end of file diff --git a/game/modules/tome/data/zones/daikara/zone.lua b/game/modules/tome/data/zones/daikara/zone.lua index a94f9e3a25..7a47180b99 100644 --- a/game/modules/tome/data/zones/daikara/zone.lua +++ b/game/modules/tome/data/zones/daikara/zone.lua @@ -43,7 +43,7 @@ return { edge_entrances = {2,8}, rooms = {"forest_clearing", "rocky_snowy_trees", {"lesser_vault",7}}, rooms_config = {forest_clearing={pit_chance=5, filters={{}}}}, - lesser_vaults_list = {"snow-giant-camp","perilous-cliffs"}, + lesser_vaults_list = {"snow-giant-camp"}, ['.'] = is_volcano and function() if rng.percent(5 + game.level.level * 6) then return "LAVA_FLOOR" else return "ROCKY_GROUND" end end or "ROCKY_GROUND", ['T'] = "ROCKY_SNOWY_TREE", ['#'] = "MOUNTAIN_WALL", diff --git a/game/modules/tome/data/zones/tempest-peak/zone.lua b/game/modules/tome/data/zones/tempest-peak/zone.lua index 2fb5cee2a0..4157a2b590 100644 --- a/game/modules/tome/data/zones/tempest-peak/zone.lua +++ b/game/modules/tome/data/zones/tempest-peak/zone.lua @@ -36,7 +36,7 @@ return { class = "engine.generator.map.Roomer", nb_rooms = 14, rooms = {"random_room", {"money_vault",5}, {"lesser_vault",8}}, - lesser_vaults_list = {"circle","perilous-cliffs"}, + lesser_vaults_list = {"circle"}, lite_room_chance = 100, ['.'] = "ROCKY_GROUND", ['#'] = "MOUNTAIN_WALL", -- GitLab