From 52b35133af3ddab1cac54b884f774c1a014ee10d Mon Sep 17 00:00:00 2001
From: otowakotori <806682153@qq.com>
Date: Thu, 3 Dec 2020 20:30:32 +0800
Subject: [PATCH] Delete obsolete code for Scoundrel's Strategies since it
 never worked

---
 game/modules/tome/class/interface/Combat.lua | 5 -----
 1 file changed, 5 deletions(-)

diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua
index 58a9ffca27..c1eb9a3321 100644
--- a/game/modules/tome/class/interface/Combat.lua
+++ b/game/modules/tome/class/interface/Combat.lua
@@ -1960,11 +1960,6 @@ function _M:physicalCrit(dam, weapon, target, atk, def, add_chance, crit_power_a
 		chance = chance - target:combatCritReduction()
 	end
 
-	-- Scoundrel's Strategies
-	if self:attr("cut") and target and target:knowTalent(self.T_SCOUNDREL) then
-		chance = chance - target:callTalent(target.T_SCOUNDREL,"getCritPenalty")
-	end
-
 	if self:attr("stealth") and self:knowTalent(self.T_SHADOWSTRIKE) and target and not target:canSee(self) then
 		chance = 100
 	end
-- 
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