From 49f8e336f154e4f61140f6a03191f3cd503a7cee Mon Sep 17 00:00:00 2001 From: Bunny <glisa825@gmail.com> Date: Sun, 29 Dec 2019 09:47:07 -0500 Subject: [PATCH] Casters should autolevel caster --- .../tome/data/maps/vaults/auto/greater/living-weapons.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/game/modules/tome/data/maps/vaults/auto/greater/living-weapons.lua b/game/modules/tome/data/maps/vaults/auto/greater/living-weapons.lua index c129c5e169..4ec4f0ad51 100644 --- a/game/modules/tome/data/maps/vaults/auto/greater/living-weapons.lua +++ b/game/modules/tome/data/maps/vaults/auto/greater/living-weapons.lua @@ -98,7 +98,8 @@ local make_poltergeist = function(type) local el = {} if o.subtype == "staff" then class = "Archmage" - e.autolevel = "warriormage" + e.autolevel = "caster" + e.max_mana = e.max_mana + 250 -- protect staffs from being dumb and having 0 mana left over after sustains e[#e+1] = resolvers.talents{ [Talents.T_CHANNEL_STAFF]={base=1, every=10, max=5}, [Talents.T_FLAME]={base=1, every=10, max=5}, @@ -142,7 +143,7 @@ local make_poltergeist = function(type) make_req(el, o, "mindstar") elseif o.subtype == "whip" then class = "Corruptor" - e.autolevel = "warriormage" + e.autolevel = "caster" e[#e+1] = resolvers.talents{ [Talents.T_CORRUPTED_NEGATION]={base=3, every=12, max=6}, [Talents.T_DRAIN]={base=5, every=10, max=7}, -- GitLab