diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua
index 292371b6f3becc4c64e237d3d5e4d6f6bbfabfd3..b9cb523c766e895855e35814478ef6bfd66a57da 100644
--- a/game/modules/tome/class/Game.lua
+++ b/game/modules/tome/class/Game.lua
@@ -2256,6 +2256,11 @@ do return end
 			game.log("#GOLD#Automatic talent usage: %s", not self.player.no_automatic_talents and "#LIGHT_GREEN#enabled" or "#LIGHT_RED#disabled")
 		end,
 
+		TOGGLE_AUTOACCEPT_TARGET = function()
+			config.settings.auto_accept_target = not config.settings.auto_accept_target
+			game:saveSettings("auto_accept_target", ("auto_accept_target = %s\n"):format(tostring(config.settings.auto_accept_target)))
+		end,
+
 		SAVE_GAME = function()
 			self:saveGame()
 		end,
diff --git a/game/modules/tome/data/keybinds/tome.lua b/game/modules/tome/data/keybinds/tome.lua
index deb253b1dbc643eb64f554d237572c08a2dac0a2..a62a441e0acbdc64d69b9f7544562e08cbbc3e26 100644
--- a/game/modules/tome/data/keybinds/tome.lua
+++ b/game/modules/tome/data/keybinds/tome.lua
@@ -240,3 +240,10 @@ defineAction{
 	group = "action",
 	name = "Toggle automatic talent usage",
 }
+
+defineAction{
+	default = { },
+	type = "TOGGLE_AUTOACCEPT_TARGET",
+	group = "action",
+	name = "Toggle automatic accept target option",
+}