From 42798821e2f747dbb3930c37be58b9fd63d0ff41 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 5 Dec 2012 11:28:13 +0000 Subject: [PATCH] Spell Feedback now also adds a 30% spell failure chance to the caster git-svn-id: http://svn.net-core.org/repos/t-engine4@5934 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/damage_types.lua | 2 +- game/modules/tome/data/talents/uber/wil.lua | 11 +++++++++-- game/modules/tome/data/timed_effects/mental.lua | 15 +++++++++++++++ 3 files changed, 25 insertions(+), 3 deletions(-) diff --git a/game/modules/tome/data/damage_types.lua b/game/modules/tome/data/damage_types.lua index a4e88a3905..1c534f95ae 100644 --- a/game/modules/tome/data/damage_types.lua +++ b/game/modules/tome/data/damage_types.lua @@ -407,7 +407,7 @@ setDefaultProjector(function(src, x, y, type, dam, tmp, no_martyr) end if not target.dead and t.is_spell and target.knowTalent and target:knowTalent(src.T_SPELL_FEEDBACK) then - target:triggerTalent(target.T_SPELL_FEEDBACK, nil, src) + target:triggerTalent(target.T_SPELL_FEEDBACK, nil, src, t) end end end diff --git a/game/modules/tome/data/talents/uber/wil.lua b/game/modules/tome/data/talents/uber/wil.lua index 5b441b95ca..27628b75ee 100644 --- a/game/modules/tome/data/talents/uber/wil.lua +++ b/game/modules/tome/data/talents/uber/wil.lua @@ -196,14 +196,21 @@ uberTalent{ mode = "passive", cooldown = 3, require = { special={desc="Antimagic", fct=function(self) return self:knowTalentType("wild-gift/antimagic") end} }, - trigger = function(self, t, target) + trigger = function(self, t, target, source_t) self:startTalentCooldown(t) game.logSeen(self, "#LIGHT_BLUE#%s punishes %s for casting a spell!", self.name:capitalize(), target.name) DamageType:get(DamageType.MIND).projector(self, target.x, target.y, DamageType.MIND, 20 + self:getWil() * 2) + + local dur = target:getTalentCooldown(source_t) + if dur and dur > 0 then + target:setEffect(target.EFF_SPELL_FEEDBACK, dur, {power=30}) + end return true end, info = function(self, t) - return ([[Your will is a shield against the assault of crazy arcane users. Each time you take damage from a spell you punish the spellcaster with %0.2f mind damage.]]) + return ([[Your will is a shield against the assault of crazy arcane users. + Each time you take damage from a spell you punish the spellcaster with %0.2f mind damage. + Also they will suffer a 30%% spell failure chance for the durtion of the spell cooldown they used on you.]]) :format(damDesc(self, DamageType.MIND, 20 + self:getWil() * 2)) end, } diff --git a/game/modules/tome/data/timed_effects/mental.lua b/game/modules/tome/data/timed_effects/mental.lua index 7e0bb11962..269d88bce5 100644 --- a/game/modules/tome/data/timed_effects/mental.lua +++ b/game/modules/tome/data/timed_effects/mental.lua @@ -2802,3 +2802,18 @@ newEffect{ self:effectTemporaryValue(eff, "force_talent_ignore_ressources", 1) end, } + +newEffect{ + name = "SPELL_FEEDBACK", image = "talents/spell_feedback.png", + desc = "Spell Feedback", + long_desc = function(self, eff) return ("The target suffers %d%% spell failue."):format(eff.power) end, + type = "mental", + subtype = { nature=true }, + status = "detrimental", + on_gain = function(self, err) return "#Target#'s is surrounded by antimagic forces.", "+Spell Feedback" end, + on_lose = function(self, err) return "#Target#'s antimagic forces vanishes.", "-Spell Feedback" end, + parameters = { power=30 }, + activate = function(self, eff) + self:effectTemporaryValue(eff, "spell_failure", eff.power) + end, +} -- GitLab