diff --git a/game/modules/tome/class/GameState.lua b/game/modules/tome/class/GameState.lua index 75dd7c5f5e903728e6cfd98fe08f019d15f30664..5475c408654613ee78c121baf2a97028a1968822 100644 --- a/game/modules/tome/class/GameState.lua +++ b/game/modules/tome/class/GameState.lua @@ -292,7 +292,7 @@ function _M:generateRandart(data) local points = math.ceil(((lev * 0.7 + rng.range(5, 15)) / 2) * (data.power_points_factor or 1)) local nb_powers = 1 + rng.dice(math.max(1, lev / 17), 2) + (data.nb_powers_add or 0) local powers = {} - print("Powers:", points, nb_powers, lev) +-- print("Powers:", points, nb_powers, lev) o.cost = o.cost + points * 7 @@ -307,7 +307,7 @@ function _M:generateRandart(data) powers[#powers+1] = powers[p.name] end end - print("Selected powers:") table.print(powers) +-- print("Selected powers:") table.print(powers) power_themes = table.listify(power_themes) table.sort(power_themes, function(a, b) return a[2] < b[2] end) @@ -363,7 +363,7 @@ function _M:generateRandart(data) local pick_egos = game.zone:computeRarities("object", list, game.level, filter, nil, nil) local ego = game.zone:pickEntity(pick_egos) if ego then - print(" ** selected ego", ego.name) +-- print(" ** selected ego", ego.name) ego = ego:clone() if ego.instant_resolve then ego:resolve(nil, nil, o) end ego.instant_resolve = nil @@ -418,7 +418,7 @@ function _M:generateRandart(data) i = util.boundWrap(i + 1, 1, #powers) local p = powers[i] if p.points <= hpoints then - print(" * adding power: "..p.name) +-- print(" * adding power: "..p.name) if p.wielder then o.wielder = o.wielder or {} merger(o.wielder, p.wielder) @@ -454,7 +454,7 @@ function _M:generateRandart(data) merger(o.wielder, p.wielder) end if p.copy then merger(o, p.copy) end - print(" * adding bias power: "..p.name) +-- print(" * adding bias power: "..p.name) end hpoints = hpoints - (p and p.points or 1) * 2 if p then p.points = p.points * 1.5 end diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua index c3e41ed31bfb839823f7b82057bd848ce679a9b9..df1443bcaa24450a88360389ed5ac26ef8c61252 100644 --- a/game/modules/tome/class/Object.lua +++ b/game/modules/tome/class/Object.lua @@ -478,7 +478,7 @@ function _M:getTextualDesc(compare_with) compare_fields(combat, compare_with, field, "physcrit", "%+.1f%%", "Physical crit. chance: ", 1, false, false, add_table) compare_fields(combat, compare_with, field, "physspeed", "%.0f%%", "Attack speed: ", 100, false, true, add_table) - compare_fields(combat, compare_with, field, "block", "%+d", "Block value: ", 1, false, true, add_table) + compare_fields(combat, compare_with, field, "block", "%+d", "Block value: ", 1, false, false, add_table) compare_fields(combat, compare_with, field, "range", "%+d", "Firing range: ", 1, false, false, add_table) compare_fields(combat, compare_with, field, "capacity", "%d", "Capacity: ", 1, false, false, add_table)