From 2fe83aded9d2c777f370cb8dd7fee9a53c865cdf Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Fri, 8 Oct 2010 22:47:42 +0000 Subject: [PATCH] Inventory/equipment/store dialogs will hav a minimun size of 800x600 git-svn-id: http://svn.net-core.org/repos/t-engine4@1484 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/engines/default/engine/dialogs/ShowEquipInven.lua | 2 +- game/engines/default/engine/dialogs/ShowEquipment.lua | 2 +- game/engines/default/engine/dialogs/ShowInventory.lua | 2 +- game/engines/default/engine/dialogs/ShowPickupFloor.lua | 2 +- game/engines/default/engine/dialogs/ShowStore.lua | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/game/engines/default/engine/dialogs/ShowEquipInven.lua b/game/engines/default/engine/dialogs/ShowEquipInven.lua index 1cd6ad3d3e..64f8374b6c 100644 --- a/game/engines/default/engine/dialogs/ShowEquipInven.lua +++ b/game/engines/default/engine/dialogs/ShowEquipInven.lua @@ -31,7 +31,7 @@ function _M:init(title, actor, filter, action) self.filter = filter self.actor = actor - Dialog.init(self, title or "Inventory", game.w * 0.8, game.h * 0.8) + Dialog.init(self, title or "Inventory", math.max(800, game.w * 0.8), math.max(600, game.h * 0.8)) self:maxH() diff --git a/game/engines/default/engine/dialogs/ShowEquipment.lua b/game/engines/default/engine/dialogs/ShowEquipment.lua index 56bd4d28da..cbea8ed08f 100644 --- a/game/engines/default/engine/dialogs/ShowEquipment.lua +++ b/game/engines/default/engine/dialogs/ShowEquipment.lua @@ -30,7 +30,7 @@ function _M:init(title, actor, filter, action) self.actor = actor self.filter = filter self.action = action - Dialog.init(self, title or "Equipment", game.w * 0.8, game.h * 0.8) + Dialog.init(self, title or "Equipment", math.max(800, game.w * 0.8), math.max(600, game.h * 0.8)) self.c_desc = TextzoneList.new{width=math.floor(self.iw / 2 - 10), height=self.ih, no_color_bleed=true} diff --git a/game/engines/default/engine/dialogs/ShowInventory.lua b/game/engines/default/engine/dialogs/ShowInventory.lua index 88180a54ac..972e397b29 100644 --- a/game/engines/default/engine/dialogs/ShowInventory.lua +++ b/game/engines/default/engine/dialogs/ShowInventory.lua @@ -31,7 +31,7 @@ function _M:init(title, inven, filter, action, actor) self.filter = filter self.action = action self.actor = actor - Dialog.init(self, title or "Inventory", game.w * 0.8, game.h * 0.8) + Dialog.init(self, title or "Inventory", math.max(800, game.w * 0.8), math.max(600, game.h * 0.8)) self.c_desc = TextzoneList.new{width=math.floor(self.iw / 2 - 10), height=self.ih, no_color_bleed=true} diff --git a/game/engines/default/engine/dialogs/ShowPickupFloor.lua b/game/engines/default/engine/dialogs/ShowPickupFloor.lua index af3739df79..426447929f 100644 --- a/game/engines/default/engine/dialogs/ShowPickupFloor.lua +++ b/game/engines/default/engine/dialogs/ShowPickupFloor.lua @@ -31,7 +31,7 @@ function _M:init(title, x, y, filter, action) self.x, self.y = x, y self.filter = filter self.action = action - Dialog.init(self, title or "Pickup", game.w * 0.8, game.h * 0.8) + Dialog.init(self, title or "Pickup", math.max(800, game.w * 0.8), math.max(600, game.h * 0.8)) local takeall = Button.new{text="(*) Take all", width=self.iw - 40, fct=function() self:takeAll() end} diff --git a/game/engines/default/engine/dialogs/ShowStore.lua b/game/engines/default/engine/dialogs/ShowStore.lua index 4a3188c650..ff6839f628 100644 --- a/game/engines/default/engine/dialogs/ShowStore.lua +++ b/game/engines/default/engine/dialogs/ShowStore.lua @@ -34,7 +34,7 @@ function _M:init(title, store_inven, actor_inven, store_filter, actor_filter, ac self.actor_inven = actor_inven self.store_filter = store_filter self.actor_filter = actor_filter - Dialog.init(self, title or "Store", game.w * 0.8, game.h * 0.8) + Dialog.init(self, title or "Store", math.max(800, game.w * 0.8), math.max(600, game.h * 0.8)) self:maxH() -- GitLab