diff --git a/game/modules/tome/data/chats/chronomancy-bias-weave.lua b/game/modules/tome/data/chats/chronomancy-bias-weave.lua index 524f478a260ca1a99154aaac0ccb3c208bb586c1..eab7632f67a496cc255171bcc61965767eccebcd 100644 --- a/game/modules/tome/data/chats/chronomancy-bias-weave.lua +++ b/game/modules/tome/data/chats/chronomancy-bias-weave.lua @@ -35,10 +35,10 @@ newChat{ id="welcome", return set_bias({type = "physical", chance=chance}) end, }, - {"Teleport", + {"Warp", action = function() game.level.map:particleEmitter(game.player.x, game.player.y, 1, "temporal_teleport") - return set_bias({type = "teleport", chance=chance}) + return set_bias({type = "Warp", chance=chance}) end, }, {"Temporal", diff --git a/game/modules/tome/data/talents/chronomancy/anomalies.lua b/game/modules/tome/data/talents/chronomancy/anomalies.lua index f7257bc6859ba487c08ae94fc3015e3f621638dd..19cf6215249893f2f7de8879e3c8f94e67145211 100644 --- a/game/modules/tome/data/talents/chronomancy/anomalies.lua +++ b/game/modules/tome/data/talents/chronomancy/anomalies.lua @@ -111,7 +111,7 @@ end newTalent{ name = "Anomaly Rearrange", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -157,7 +157,7 @@ newTalent{ newTalent{ name = "Anomaly Teleport", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -203,7 +203,7 @@ newTalent{ newTalent{ name = "Anomaly Swap", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -259,7 +259,7 @@ newTalent{ newTalent{ name = "Anomaly Displacement Shield", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -305,7 +305,7 @@ newTalent{ newTalent{ name = "Anomaly Wormhole", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -398,7 +398,7 @@ newTalent{ newTalent{ name = "Anomaly Probability Travel", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -442,7 +442,7 @@ newTalent{ newTalent{ name = "Anomaly Blink", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, @@ -486,7 +486,7 @@ newTalent{ newTalent{ name = "Anomaly Summon Townsfolk", type = {"chronomancy/anomalies", 1}, - anomaly_type = "teleport", + anomaly_type = "warp", type_no_req = true, no_unlearn_last = true, points = 1, diff --git a/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua b/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua index 926a02d2e861b22c4bb2550c8bda3a66da1714ab..4dce3c377e797fcd25cf404d2fadc75e9cdaee08 100644 --- a/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua +++ b/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua @@ -365,8 +365,8 @@ newTalent{ local _ _, _, _, x, y = self:canProject(tg, x, y) local particle - if core.shader.active(4) then - particle = {type="volumetric", args={radius=self:getTalentRadius(t)+2, kind="fast_sphere", img="moony_01", density=60, shininess=50, scrollingSpeed=-0.004}, only_one=true} + if core.shader.allow("volumetric") then + particle = {type="volumetric", args={radius=self:getTalentRadius(t)*2, kind="fast_sphere", img="moony_01", density=60, shininess=50, scrollingSpeed=-0.004}, only_one=true} else particle = {type="temporal_cloud"} end