diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua
index d9d47e1eb1bc8d08773f781eb3b45b549e7a8cf9..a32fa00b19d652a65fab2c8ba89067b67fc77144 100644
--- a/game/modules/tome/class/Game.lua
+++ b/game/modules/tome/class/Game.lua
@@ -474,7 +474,7 @@ function _M:setupCommands()
 				self.player.esp.all = 1
 				self.player.esp.range = 50
 				self.player.inc_damage.all = 100000
-				self:changeLevel(2, "test")
+				self:changeLevel(15, "high-peak")
 --				self:changeLevel(1, "wilderness-arda-fareast")
 --				game.memory_levels["wilderness-arda-fareast-1"] = game.level
 --				self.player:grantQuest("orc-pride")
diff --git a/game/modules/tome/data/maps/zones/high-peak-last.lua b/game/modules/tome/data/maps/zones/high-peak-last.lua
new file mode 100644
index 0000000000000000000000000000000000000000..b39ac07ca914d3d3c5ac1d661bab3c69e900a2e4
--- /dev/null
+++ b/game/modules/tome/data/maps/zones/high-peak-last.lua
@@ -0,0 +1,93 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+defineTile('<', "UP")
+defineTile(',', "FLOOR")
+defineTile('.', "FLOOR")
+defineTile('+', "DOOR")
+defineTile('#', "WALL")
+defineTile('*', "WALL")
+
+-- Portals
+defineTile('&', "FAR_EAST_PORTAL")
+defineTile('"', "WEST_PORTAL")
+defineTile('V', "VOID_PORTAL")
+defineTile('d', "PORTAL_DESTRUCTION")
+defineTile('D', "PORTAL_DRAGON")
+defineTile('E', "PORTAL_ELEMENTS")
+defineTile('U', "PORTAL_UNDEAD")
+
+-- Bosses
+defineTile('A', "FLOOR", nil, "ALATAR")
+defineTile('P', "FLOOR", nil, "PALLANDO")
+
+startx = 1
+starty = 1
+
+return [[
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,****************,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,*******..............*******,,,,,,,,,,,
+,,,,,,,,,,**..........................**,,,,,,,,,,
+,,,,,,,,,,*............................*,,,,,,,,,,
+,,,,,,,,,,*.....d................U.....*,,,,,,,,,,
+,,,,,,,,,,**..........................**,,,,,,,,,,
+,,,,,,,,,,,**........................**,,,,,,,,,,,
+,,,,,,,,,,,,*........................*,,,,,,,,,,,,
+,,,,,,,,,,,,**......................**,,,,,,,,,,,,
+**************......................**************
+*****"""******..........VVV.........******&&&*****
+*****"""******.........AVVVP........******&&&*****
+*****"""******..........VVV.........******&&&*****
+**************......................**************
+,,,,,,,,,,,,**......................**,,,,,,,,,,,,
+,,,,,,,,,,,,*........................*,,,,,,,,,,,,
+,,,,,,,,,,,**........................**,,,,,,,,,,,
+,,,,,,,,,,**..........................**,,,,,,,,,,
+,,,,,,,,,,*.....E................D.....*,,,,,,,,,,
+,,,,,,,,,,*............................*,,,,,,,,,,
+,,,,,,,,,,**..........................**,,,,,,,,,,
+,,,,,,,,,,,*******..............*******,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,****************,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
+,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,]]
diff --git a/game/modules/tome/data/music/Through the Dark Portal.ogg b/game/modules/tome/data/music/Through the Dark Portal.ogg
new file mode 100644
index 0000000000000000000000000000000000000000..1beb962c558b0937fcc427569944b1c533ef6179
Binary files /dev/null and b/game/modules/tome/data/music/Through the Dark Portal.ogg differ
diff --git a/game/modules/tome/data/zones/high-peak/grids.lua b/game/modules/tome/data/zones/high-peak/grids.lua
new file mode 100644
index 0000000000000000000000000000000000000000..cccc468f658e05d0864fe9cec42a0ab765816d62
--- /dev/null
+++ b/game/modules/tome/data/zones/high-peak/grids.lua
@@ -0,0 +1,115 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/grids/basic.lua")
+
+newEntity{
+	define_as = "FAR_EAST_PORTAL",
+	name = "Farportal: the Far East",
+	display = '&', color_r=255, color_g=0, color_b=220, back_color=colors.VIOLET,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[A farportal is a way to travel incredible distances in the blink of an eye. They usually require an external item to use. You have no idea if it is even two-way.
+This one seems to go to the Far East.]],
+
+	orb_portal = {
+		change_level = 1,
+		change_zone = "wilderness-arda-fareast",
+		change_wilderness = {
+			x = 9, y = 5,
+		},
+		message = "#VIOLET#You enter the swirling portal and in the blink of an eye you set foot on the Far East, with no trace of the portal...",
+		on_use = function(self, who)
+		end,
+	},
+}
+
+newEntity{
+	define_as = "WEST_PORTAL",
+	name = "Farportal: Misty Mountains",
+	display = '&', color_r=255, color_g=0, color_b=220, back_color=colors.VIOLET,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[A farportal is a way to travel incredible distances in the blink of an eye. They usually require an external item to use. You have no idea if it is even two-way.
+This one seems to go to the Misty Mountains in the West.]],
+
+	orb_portal = {
+		change_level = 1,
+		change_zone = "wilderness",
+		change_wilderness = {
+			x = 9, y = 5,
+		},
+		message = "#VIOLET#You enter the swirling portal and in the blink of an eye you set foot on the slopes of the Misty Mountains, with no trace of the portal...",
+		on_use = function(self, who)
+		end,
+	},
+}
+
+newEntity{
+	define_as = "VOID_PORTAL",
+	name = "Farportal: the Void",
+	display = '&', color=colors.DARK_GREY, back_color=colors.VIOLET,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[A farportal is a way to travel incredible distances in the blink of an eye. They usually require an external item to use. You have no idea if it is even two-way.
+This one seems to go to an unknown place, seemingly out of this world. You dare not use it.]],
+}
+
+newEntity{
+	define_as = "PORTAL_UNDEAD",
+	name = "Invocation Portal: Undeath",
+	display = '&', color=colors.GREY, back_color=colors.PURPLE,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[An invocation portal, perpetualy summoning beings through it.]],
+}
+
+newEntity{
+	define_as = "PORTAL_ELEMENTS",
+	name = "Invocation Portal: Elements",
+	display = '&', color=colors.LIGHT_RED, back_color=colors.PURPLE,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[An invocation portal, perpetualy summoning beings through it.]],
+}
+
+newEntity{
+	define_as = "PORTAL_DRAGON",
+	name = "Invocation Portal: Dragons",
+	display = '&', color=colors.LIGHT_BLUE, back_color=colors.PURPLE,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[An invocation portal, perpetualy summoning beings through it.]],
+}
+
+newEntity{
+	define_as = "PORTAL_DESTRUCTION",
+	name = "Invocation Portal: Destruction",
+	display = '&', color=colors.WHITE, back_color=colors.PURPLE,
+	notice = true,
+	always_remember = true,
+	show_tooltip = true,
+	desc = [[An invocation portal, perpetualy summoning beings through it.]],
+}
diff --git a/game/modules/tome/data/zones/high-peak/npcs.lua b/game/modules/tome/data/zones/high-peak/npcs.lua
new file mode 100644
index 0000000000000000000000000000000000000000..bd88faf808c8ff5feb0741df46b9fa779d6cf50e
--- /dev/null
+++ b/game/modules/tome/data/zones/high-peak/npcs.lua
@@ -0,0 +1,141 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+-- Orcs & trolls
+load("/data/general/npcs/orc-grushnak.lua", rarity(0))
+load("/data/general/npcs/orc-vor.lua", rarity(0))
+load("/data/general/npcs/orc-rak-shor.lua", rarity(0))
+load("/data/general/npcs/orc.lua", rarity(8))
+--load("/data/general/npcs/troll.lua", rarity(0))
+
+-- Others
+load("/data/general/npcs/naga.lua", rarity(6))
+load("/data/general/npcs/snow-giant.lua", rarity(0))
+
+-- Drakes
+load("/data/general/npcs/fire-drake.lua", rarity(10))
+load("/data/general/npcs/cold-drake.lua", rarity(10))
+load("/data/general/npcs/multihued-drake.lua", rarity(10))
+
+-- Undeads
+load("/data/general/npcs/bone-giant.lua", rarity(3))
+load("/data/general/npcs/vampire.lua", rarity(5))
+load("/data/general/npcs/ghoul.lua", rarity(2))
+load("/data/general/npcs/skeleton.lua", rarity(3))
+
+load("/data/general/npcs/all.lua", rarity(4, 35))
+
+local Talents = require("engine.interface.ActorTalents")
+
+-- Alatar & Palando, the final bosses
+newEntity{
+	define_as = "ALATAR",
+	type = "humanoid", subtype = "istari",
+	name = "Alatar the Blue",
+	display = "@", color=colors.AQUAMARINE,
+	faction = "blue-wizards",
+
+	desc = [[Lost to the memory of the West, the Blue Wizards have setup in the Far East, slowly growing corrupt. Now they must be stopped.]],
+	level_range = {75, 75}, exp_worth = 15,
+	max_life = 1000, life_rating = 36, fixed_rating = true,
+	max_mana = 10000,
+	mana_regen = 10,
+	rank = 5,
+	size_category = 3,
+	stats = { str=40, dex=60, cun=60, mag=30, con=40 },
+
+	body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
+	resolvers.equip{
+		{type="weapon", subtype="staff", ego_chance=100, autoreq=true},
+		{type="armor", subtype="cloth", ego_chance=100, autoreq=true},
+	},
+	resolvers.drops{chance=100, nb=10, {ego_chance=100} },
+
+	resolvers.talents{
+		[Talents.T_FLAME]=5,
+		[Talents.T_FREEZE]=5,
+		[Talents.T_LIGHTNING]=5,
+		[Talents.T_MANATHRUST]=5,
+		[Talents.T_INFERNO]=5,
+		[Talents.T_FLAMESHOCK]=5,
+		[Talents.T_STONE_SKIN]=5,
+		[Talents.T_STRIKE]=5,
+		[Talents.T_HEAL]=5,
+		[Talents.T_REGENERATION]=5,
+		[Talents.T_ILLUMINATE]=5,
+		[Talents.T_QUICKEN_SPELLS]=5,
+		[Talents.T_SPELL_SHAPING]=5,
+		[Talents.T_ARCANE_POWER]=5,
+		[Talents.T_METAFLOW]=5,
+		[Talents.T_PHASE_DOOR]=5,
+		[Talents.T_ESSENCE_OF_SPEED]=5,
+	},
+	resolvers.sustains_at_birth(),
+
+	autolevel = "caster",
+	ai = "dumb_talented_simple", ai_state = { talent_in=1, ai_move="move_astar" },
+}
+
+newEntity{
+	define_as = "PALLANDO",
+	type = "humanoid", subtype = "istari",
+	name = "Pallando the Blue",
+	display = "@", color=colors.LIGHT_BLUE,
+	faction = "blue-wizards",
+
+	desc = [[Lost to the memory of the West, the Blue Wizards have setup in the Far East, slowly growing corrupt. Now they must be stopped.]],
+	level_range = {75, 75}, exp_worth = 15,
+	max_life = 1000, life_rating = 36, fixed_rating = true,
+	max_mana = 10000,
+	mana_regen = 10,
+	rank = 5,
+	size_category = 3,
+	stats = { str=40, dex=60, cun=60, mag=30, con=40 },
+
+	body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
+	resolvers.equip{
+		{type="weapon", subtype="staff", ego_chance=100, autoreq=true},
+		{type="armor", subtype="cloth", ego_chance=100, autoreq=true},
+	},
+	resolvers.drops{chance=100, nb=10, {ego_chance=100} },
+
+	resolvers.talents{
+		[Talents.T_FLAME]=5,
+		[Talents.T_FREEZE]=5,
+		[Talents.T_LIGHTNING]=5,
+		[Talents.T_MANATHRUST]=5,
+		[Talents.T_INFERNO]=5,
+		[Talents.T_FLAMESHOCK]=5,
+		[Talents.T_STONE_SKIN]=5,
+		[Talents.T_STRIKE]=5,
+		[Talents.T_HEAL]=5,
+		[Talents.T_REGENERATION]=5,
+		[Talents.T_ILLUMINATE]=5,
+		[Talents.T_QUICKEN_SPELLS]=5,
+		[Talents.T_SPELL_SHAPING]=5,
+		[Talents.T_ARCANE_POWER]=5,
+		[Talents.T_METAFLOW]=5,
+		[Talents.T_PHASE_DOOR]=5,
+		[Talents.T_ESSENCE_OF_SPEED]=5,
+	},
+	resolvers.sustains_at_birth(),
+
+	autolevel = "caster",
+	ai = "dumb_talented_simple", ai_state = { talent_in=1, ai_move="move_astar" },
+}
diff --git a/game/modules/tome/data/zones/high-peak/objects.lua b/game/modules/tome/data/zones/high-peak/objects.lua
new file mode 100644
index 0000000000000000000000000000000000000000..fa9642c33dee08637bc5da672fc56bd70a5e87e0
--- /dev/null
+++ b/game/modules/tome/data/zones/high-peak/objects.lua
@@ -0,0 +1,47 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/objects/objects.lua")
+
+-- Artifact, droped (and used!) by the Shade of Angmar
+newEntity{ base = "BASE_STAFF",
+	define_as = "STAFF_ANGMAR", rarity=false,
+	name = "Angmar's Fall", unique=true,
+	desc = [[Made from the bones of of many creatures this staff glows with power. You can feel its evilness as you touch it.]],
+	require = { stat = { mag=25 }, },
+	cost = 5,
+	combat = {
+		dam = 10,
+		apr = 0,
+		physcrit = 1.5,
+		dammod = {mag=1.1},
+	},
+	wielder = {
+		see_invisible = 2,
+		combat_spellpower = 7,
+		combat_spellcrit = 8,
+		inc_damage={
+			[DamageType.FIRE] = 4,
+			[DamageType.COLD] = 4,
+			[DamageType.ACID] = 4,
+			[DamageType.LIGHTNING] = 4,
+			[DamageType.BLIGHT] = 4,
+		},
+	},
+}
diff --git a/game/modules/tome/data/zones/high-peak/traps.lua b/game/modules/tome/data/zones/high-peak/traps.lua
new file mode 100644
index 0000000000000000000000000000000000000000..3cd3173e45699446c9ad0526d8ce04b7690a2b32
--- /dev/null
+++ b/game/modules/tome/data/zones/high-peak/traps.lua
@@ -0,0 +1,20 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+load("/data/general/traps/elemental.lua")
diff --git a/game/modules/tome/data/zones/high-peak/zone.lua b/game/modules/tome/data/zones/high-peak/zone.lua
new file mode 100644
index 0000000000000000000000000000000000000000..cc2e4cf61797f3603693bc30e24bb58134bdb42e
--- /dev/null
+++ b/game/modules/tome/data/zones/high-peak/zone.lua
@@ -0,0 +1,75 @@
+-- ToME - Tales of Middle-Earth
+-- Copyright (C) 2009, 2010 Nicolas Casalini
+--
+-- This program is free software: you can redistribute it and/or modify
+-- it under the terms of the GNU General Public License as published by
+-- the Free Software Foundation, either version 3 of the License, or
+-- (at your option) any later version.
+--
+-- This program is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+-- GNU General Public License for more details.
+--
+-- You should have received a copy of the GNU General Public License
+-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
+--
+-- Nicolas Casalini "DarkGod"
+-- darkgod@te4.org
+
+return {
+	name = "Taragoëol, the High Peak",
+	level_range = {55, 80},
+	level_scheme = "player",
+	max_level = 15,
+	decay = {300, 800},
+	actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
+	width = 50, height = 50,
+	all_remembered = true,
+	all_lited = true,
+	persistant = "zone",
+	ambiant_music = "Through the Dark Portal.ogg",
+	no_level_connectivity = true,
+	generator =  {
+		map = {
+			class = "engine.generator.map.Roomer",
+			nb_rooms = 10,
+			rooms = {"simple", "pilar", {"money_vault",5}},
+			lite_room_chance = 100,
+			['.'] = "FLOOR",
+			['#'] = "WALL",
+			up = "UP",
+			down = "DOWN",
+			door = "DOOR",
+		},
+		actor = {
+			class = "engine.generator.actor.Random",
+			nb_npc = {20, 30},
+		},
+		object = {
+			class = "engine.generator.object.Random",
+			nb_object = {6, 9},
+		},
+		trap = {
+			class = "engine.generator.trap.Random",
+			nb_trap = {15, 20},
+		},
+	},
+	levels =
+	{
+		[1] = {
+			generator = { map = {
+				up = "UP_WILDERNESS_FAR_EAST",
+			}, },
+		},
+		[15] = {
+			generator = {
+			map = {
+				class = "engine.generator.map.Static",
+				map = "zones/high-peak-last",
+			},
+			actor = { nb_npc = {0, 0}, },
+			},
+		},
+	},
+}