diff --git a/game/engines/default/engine/Actor.lua b/game/engines/default/engine/Actor.lua index 2d19e5876e117120ffc0db47dcbe41f5e4b541ee..c78c7fecd86b29bc4a9a2a96321349e25b6cec8f 100644 --- a/game/engines/default/engine/Actor.lua +++ b/game/engines/default/engine/Actor.lua @@ -102,6 +102,7 @@ function _M:defineDisplayCallback() local e for i = 1, #ps do e = ps[i] + e:checkDisplay() if e.ps:isAlive() then e.ps:toScreen(x + w / 2, y + h / 2, true, w / game.level.map.tile_w) else self:removeParticles(e) end diff --git a/game/engines/default/engine/Entity.lua b/game/engines/default/engine/Entity.lua index a7a7d16d6d62d3c9b6bd82f92818cf60132bd376..11f08112c00023ae4c2d1ed20589af9ccdd2ca92 100644 --- a/game/engines/default/engine/Entity.lua +++ b/game/engines/default/engine/Entity.lua @@ -211,6 +211,7 @@ function _M:defineDisplayCallback() local e for i = 1, #ps do e = ps[i] + e:checkDisplay() if e.ps:isAlive() then e.ps:toScreen(x + w / 2, y + h / 2, true, w / game.level.map.tile_w) else end diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index f74e027723383f765eaf2e05ee58395c5aa148fe..c16dd7b249610d6c0b162ec85676475740479010 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -433,6 +433,7 @@ function _M:defineDisplayCallback() local e for i = 1, #ps do e = ps[i] + e:checkDisplay() if e.ps:isAlive() then e.ps:toScreen(x + w / 2, y + h / 2, true, w / game.level.map.tile_w) else self:removeParticles(e) end