From 11c9277cce3ac82406e4ba3bebe242405a0df9ee Mon Sep 17 00:00:00 2001
From: Sheila <chibiflonne@gmail.com>
Date: Sun, 19 Feb 2017 03:53:38 -0300
Subject: [PATCH] Wisp cleanup

---
 game/modules/tome/data/talents/spells/spells.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/spells/spells.lua b/game/modules/tome/data/talents/spells/spells.lua
index af4916141a..bc337d444a 100644
--- a/game/modules/tome/data/talents/spells/spells.lua
+++ b/game/modules/tome/data/talents/spells/spells.lua
@@ -225,7 +225,7 @@ function necroSetupSummon(self, m, x, y, level, no_control, no_decay)
 		if not p or not self.x or not self.y or not src.x or not src.y or core.fov.distance(self.x, self.y, src.x, src.y) > self.summoner.necrotic_aura_radius then return end
 		if w and rng.percent(w.chance) then
 			local t = src:getTalentFromId(src.T_WILL_O__THE_WISP)
-			ret = t.summon(src, t, w.dam, self, killer)
+			ret = t.summon(src, t, w.dam, self, killer, false)
 			if ret then return end
 		end
 		if src:getTalentLevel(src.T_AURA_MASTERY) >= 3 and rng.percent(25) then
-- 
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