diff --git a/game/modules/tome/data/talents/spells/spells.lua b/game/modules/tome/data/talents/spells/spells.lua index af4916141a726c05bececb78e8946623d4a79a08..bc337d444af89dcc3e5b915dd8e03bd38a8ec415 100644 --- a/game/modules/tome/data/talents/spells/spells.lua +++ b/game/modules/tome/data/talents/spells/spells.lua @@ -225,7 +225,7 @@ function necroSetupSummon(self, m, x, y, level, no_control, no_decay) if not p or not self.x or not self.y or not src.x or not src.y or core.fov.distance(self.x, self.y, src.x, src.y) > self.summoner.necrotic_aura_radius then return end if w and rng.percent(w.chance) then local t = src:getTalentFromId(src.T_WILL_O__THE_WISP) - ret = t.summon(src, t, w.dam, self, killer) + ret = t.summon(src, t, w.dam, self, killer, false) if ret then return end end if src:getTalentLevel(src.T_AURA_MASTERY) >= 3 and rng.percent(25) then