From 0c1377a2c39c303bd858098cfbacd1b9b55c79e9 Mon Sep 17 00:00:00 2001
From: Recaiden <mlwatts45@gmail.com>
Date: Wed, 4 Nov 2020 13:50:20 -0600
Subject: [PATCH] restore nowarning targeting option

---
 game/engines/default/engine/interface/GameTargeting.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/engines/default/engine/interface/GameTargeting.lua b/game/engines/default/engine/interface/GameTargeting.lua
index 6c2664573f..d587864a43 100644
--- a/game/engines/default/engine/interface/GameTargeting.lua
+++ b/game/engines/default/engine/interface/GameTargeting.lua
@@ -310,6 +310,7 @@ function _M:targetGetForPlayer(typ)
 			msg = typ.msg
 		end
 		self:targetMode("exclusive", msg, coroutine.running(), typ)
+		if typ.nowarning then self.target_warning = false end
 		if self.target.target.x and config.settings.auto_accept_target and not typ.immediate_keys and (not typ.nolock or typ.can_autoaccept) and (not typ.nowarning or typ.can_autoaccept) and (not typ.no_restrict or typ.can_autoaccept) then
 			self.target_co = nil
 			self:targetMode(false, false) self.tooltip_x, self.tooltip_y = nil, nil
-- 
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