From 065e7c92739e0df17eb0ebd1a385fecd5b8b4b7d Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Sun, 23 Oct 2011 14:08:38 +0000
Subject: [PATCH] Step Up gives movement speed instead of global speed

git-svn-id: http://svn.net-core.org/repos/t-engine4@4586 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/timed_effects/physical.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/modules/tome/data/timed_effects/physical.lua b/game/modules/tome/data/timed_effects/physical.lua
index f607e5d402..9d34085021 100644
--- a/game/modules/tome/data/timed_effects/physical.lua
+++ b/game/modules/tome/data/timed_effects/physical.lua
@@ -860,13 +860,13 @@ newEffect{
 	on_lose = function(self, err) return "#Target# slows down.", "-Step Up" end,
 	activate = function(self, eff)
 		eff.tmpid = self:addTemporaryValue("step_up", 1)
-		eff.moveid = self:addTemporaryValue("global_speed_add", eff.power/100)
+		eff.moveid = self:addTemporaryValue("movement_speed", eff.power/100)
 		if self.ai_state then eff.aiid = self:addTemporaryValue("ai_state", {no_talents=1}) end -- Make AI not use talents while using it
 	end,
 	deactivate = function(self, eff)
 		self:removeTemporaryValue("step_up", eff.tmpid)
 		if eff.aiid then self:removeTemporaryValue("ai_state", eff.aiid) end
-		self:removeTemporaryValue("global_speed_add", eff.moveid)
+		self:removeTemporaryValue("movement_speed", eff.moveid)
 	end,
 }
 
-- 
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