diff --git a/game/modules/tome/data/talents/gifts/oozing-blades.lua b/game/modules/tome/data/talents/gifts/oozing-blades.lua index de62f0f85f5880978f447c5396e74c384450425b..d61d74768d05430e8e7f7a740f68d878e4b9bdbc 100644 --- a/game/modules/tome/data/talents/gifts/oozing-blades.lua +++ b/game/modules/tome/data/talents/gifts/oozing-blades.lua @@ -88,9 +88,9 @@ newTalent{ target = function(self, t) return {type="bolt", range=self:getTalentRange(t), talent=t, display={particle="bolt_slime", trail="slimetrail"}} end, tactical = { DISABLE = 2 }, requires_target = true, - getChance = function(self, t) return math.min(100, 20 + self:combatTalentMindDamage(t, 10, 70)) end, - getNb = function(self, t) if self:getTalentLevel(t) <= 4 then return 1 else return 2 end end, - getTurns = function(self, t) if self:getTalentLevel(t) <= 3 then return 2 else return 3 end end, + getChance = function(self, t) return math.min(100, 30 + self:combatTalentMindDamage(t, 10, 70)) end, + getNb = function(self, t) return math.ceil(self:combatTalentLimit(t, 4, 1, 2)) end, + getTurns = function(self, t) return math.ceil(self:combatTalentLimit(t, 20, 2, 12)) end, action = function(self, t) local tg = self:getTalentTarget(t) local x, y = self:getTarget(tg)