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Fix Frost Grab description (Desc.vs was misplaced inside of damDesc). Fix Frost Grab description (Desc.vs was misplaced inside of damDesc). See merge request !844
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…oguh the engine does not need to do it instantly
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High Peak levels 1 to 4 now use cavern generator (with varying size on each level) instead of just level 1
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Clarify Hidden Resources and Highborn Bloom Clarify that Hidden Resources and Highborn Bloom do not affect resource drain. Confusion on the interaction seems common enough to warrant an update on the description. See merge request !843
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Misc Fixes * Time Prison only has to beat spell save once. * Fallen's gravity damage only moves the target at the end of the tick. * Golem portal triggers out-of-phase, as it is described as a Teleport * Savage Hunter grants a Hate pool (for Adventurers and Wanderers) * Congeal Time slows targets the correct amount. * Ice Walls and Stone Walls correctly disappear after being moved by Quake * Nature’s Balance rounds down correctly. * Update Targeting of Golem Pound See merge request !842
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Typos A couple typos and a few updates for crit shrug description. See merge request !841
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Time Prison only has to beat spell save once. Gravity damage only moves the target at the end of the tick. Golem portal triggers out-of-phase, as it is described as a Teleport Savage Hunter grants a Hate pool (for Adventurers and Wanderers) Congeal Time slows targets the correct amount. Ice Walls and Stone Walls correctly disappear after being moved by Quake Nature’s Balance rounds down correctly. Update Targeting of Golem Pound
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Fixed copying characters links
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Removed "WALL" definition which overrode "HARDWALL" definition. Prevents looking into vault with Track et al, as with other vaults. See merge request !839
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Limit Purging Trap to NPCs that are already anti-magic. It's really nasty and can seemingly come out of nowhere compared to other anti-magic, which is usually apparent from the enemy base type or class. See merge request !838
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make sure Umbral Agility is displayed in CharacterSheet even when you have no other darkness res-pen See merge request !837
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add sound of flame Sound of flame is widely used in many talents, but there is no sound of flame ever. Plz add a sound or reuse an existing sound! This commit reuses the sound of fire (which seems to be close to flame), but it might be better to add a new sound file. See merge request !836
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fix: Dreamforge correctly uses mindcrit See merge request !835
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fix: Deflect Projectiles works properly when player cancels deactivation. see https://forums.te4.org/viewtopic.php?f=70&t=53046 for detail. See merge request !834
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fix: distortion damage properly ignores enemy resist distortion damage only ignores resists with the penetrate flag See merge request !832