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…ok "LostMerchant:artifactList" for better moddability
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Fix the cursed-aura bloating your savefile https://discord.com/channels/434391495877853205/434394801916477450/1004402333058338816 This is a sanity check to avoid infinite loop like this, because I can't find all the misuses of setEffect See merge request !849
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Fearscape right-click menu error fix Fixes a Lua error with Fearscape, caused by a missing check on `block_path` in the engine. From RedPopsicle in the discord, reproduced by myself and Moasseman: >The order is this: >1) Use Fearscape on target >2) Right click target while in Fearscape >3) Hover over Fearscape ability in right-click menu >4) Game freezes See merge request !847
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https://discord.com/channels/434391495877853205/434394801916477450/1004402333058338816 This is a sanity check to avoid infinite loop like this, because I can't find all the misuses of setEffect
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…o change Blighted Summoning easily
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Add sustain strip to description for Ravaged. Add sustain strip to description for Ravaged. See merge request !845
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Fix Frost Grab description (Desc.vs was misplaced inside of damDesc). Fix Frost Grab description (Desc.vs was misplaced inside of damDesc). See merge request !844
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…oguh the engine does not need to do it instantly
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High Peak levels 1 to 4 now use cavern generator (with varying size on each level) instead of just level 1
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Clarify Hidden Resources and Highborn Bloom Clarify that Hidden Resources and Highborn Bloom do not affect resource drain. Confusion on the interaction seems common enough to warrant an update on the description. See merge request !843
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Misc Fixes * Time Prison only has to beat spell save once. * Fallen's gravity damage only moves the target at the end of the tick. * Golem portal triggers out-of-phase, as it is described as a Teleport * Savage Hunter grants a Hate pool (for Adventurers and Wanderers) * Congeal Time slows targets the correct amount. * Ice Walls and Stone Walls correctly disappear after being moved by Quake * Nature’s Balance rounds down correctly. * Update Targeting of Golem Pound See merge request !842
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Typos A couple typos and a few updates for crit shrug description. See merge request !841
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Time Prison only has to beat spell save once. Gravity damage only moves the target at the end of the tick. Golem portal triggers out-of-phase, as it is described as a Teleport Savage Hunter grants a Hate pool (for Adventurers and Wanderers) Congeal Time slows targets the correct amount. Ice Walls and Stone Walls correctly disappear after being moved by Quake Nature’s Balance rounds down correctly. Update Targeting of Golem Pound