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  • t-engine4
02 Feb, 2014
6 commits
  • Fixed Turtle Grand Arrival with Through the Crowd
    95f894a5
    DarkGod authored
    2014-02-02 17:13:32 +0100  
    Browse Files »
  • Body of Fire projectiles do not hurt the caster
    d09d9482
    DarkGod authored
    2014-02-02 16:41:09 +0100  
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  • Reduced damage mod on staves to 80% ...
    66a52dc6
    Channel Staff provides a 20% damage mod bonus to the staff firing
    DarkGod authored
    2014-02-02 16:37:20 +0100  
    Browse Files »
  • Fixed technique talents speed when using gauntlets
    619a5d7d
    DarkGod authored
    2014-02-02 16:23:24 +0100  
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  • Fixed quakes
    18b07ee7
    DarkGod authored
    2014-02-02 15:40:28 +0100  
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  • New awesome effect on body of ice and stone skin
    8b5bef6a
    DarkGod authored
    2014-02-02 03:02:48 +0100  
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01 Feb, 2014
1 commit
  • plop
    66159192
    DarkGod authored
    2014-02-01 13:17:33 +0100  
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31 Jan, 2014
1 commit
  • fix lore reference
    0777931a
    DarkGod authored
    2014-01-31 21:36:13 +0100  
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30 Jan, 2014
2 commits
  • barricades
    e2c6bd1d
    DarkGod authored
    2014-01-30 21:03:43 +0100  
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  • barricade for rexo
    29967ba2
    DarkGod authored
    2014-01-30 13:47:51 +0100  
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28 Jan, 2014
3 commits
  • add missing files, whoops :) ...
    74d1ec09
    Added social links to the main menu, to the forums, facebook and twitter
    DarkGod authored
    2014-01-28 01:50:50 +0100  
    Browse Files »
  • Auto hit/auto crit attacks now use a better mechanism that is not affected by ac… ...
    764fe06b
    …tualy hit/crit chance
    DarkGod authored
    2014-01-28 00:50:26 +0100  
    Browse Files »
  • Altered many Oozemancer talents to make them a little less overpowered and more … ...
    30543d5a
    …fun: Slime Spit, Poisonous Spores,
    Mitosis, Call of the Ooz, Reabsorb, Oozeroots, Mucus, Indiscernable Anatomy, Natural Acid, Unstoppable Nature,
    Acidbeam, Corrosive Nature, Corrosive Seeds, Acidic Soil, Moss Talents
    New talent tree for Oozemancers "Eyal's Fury"
    DarkGod authored
    2014-01-28 00:14:49 +0100  
    Browse Files »

26 Jan, 2014
2 commits
  • Split the artifacts into "generic eyal ones", "maj'eyal ones" and "fareast ones"
    b01918c0
    DarkGod authored
    2014-01-26 19:39:18 +0100  
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  • tss tss
    5b7d813d
    DarkGod authored
    2014-01-26 19:26:52 +0100  
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24 Jan, 2014
2 commits
  • Fixed callbackOnFoo on multi-level passive talents
    b4811957
    DarkGod authored
    2014-01-24 23:00:50 +0100  
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  • Fixed vim on kill and equilibrium on vim when usnig a variable vim cost talent ...
    8be12f8a
    Zones can now easily define subclass'ed generators
    DarkGod authored
    2014-01-24 22:34:21 +0100  
    Browse Files »

23 Jan, 2014
3 commits
  • Change zone and Grant quest debug commands now handle correctly zones and quest provided by addons ...
    cdd41772
    Shoot can be added a cooldown with talent_cd_reduction
    DarkGod authored
    2014-01-23 23:14:36 +0100  
    Browse Files »
  • Death dialog now also has graphical cues of possible ressurection options
    1a13e766
    DarkGod authored
    2014-01-23 09:49:27 +0100  
    Browse Files »
  • fix
    5e077e20
    DarkGod authored
    2014-01-23 00:27:21 +0100  
    Browse Files »

22 Jan, 2014
3 commits
  • Dialog titles can use the outline shader now with setTitleShadowShader method
    b36b7375
    DarkGod authored
    2014-01-22 17:31:53 +0100  
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  • New Death dialog art, more .. death-like !
    54026347
    DarkGod authored
    2014-01-22 17:29:15 +0100  
    Browse Files »
  • Linaniil flees less
    2e012210
    DarkGod authored
    2014-01-22 10:44:54 +0100  
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21 Jan, 2014
4 commits
  • New talent/effect fields "callbackOnDeath" and "callbackOnKill"
    00953ae2
    DarkGod authored
    2014-01-21 22:04:53 +0100  
    Browse Files »
  • Overhauled Alchemists, giving them many new trees and interresting options
    403d2dae
    DarkGod authored
    2014-01-21 17:07:58 +0100  
    Browse Files »
  • Arcane Power costs less and also adds arcane resistance
    1cb3d4b5
    DarkGod authored
    2014-01-21 12:13:02 +0100  
    Browse Files »
  • Sunder Armour now also reduces saves and shatters damage shields
    040dfdca
    DarkGod authored
    2014-01-21 02:14:23 +0100  
    Browse Files »

20 Jan, 2014
8 commits
  • fix
    b2495216
    DarkGod authored
    2014-01-20 17:56:33 +0100  
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  • New Map:enableFBORenderer to allow map effects to turn into nice overlays instead of plain quads. ...
    658030ed
    Retch uses a much cooler map effect gfx
    DarkGod authored
    2014-01-20 17:54:46 +0100  
    Browse Files »
  • Fixed psionic distortion effects
    dc8f7f79
    DarkGod authored
    2014-01-20 16:52:01 +0100  
    Browse Files »
  • alchemist stuff
    787ccbe9
    DarkGod authored
    2014-01-20 16:23:53 +0100  
    Browse Files »
  • sowitched damage backlash to melee only to make it not identical to martyrdom
    9ad1c4ed
    DarkGod authored
    2014-01-20 16:17:22 +0100  
    Browse Files »
  • Adds a log message when damage is avoided with lightning infusion
    c00300aa
    DarkGod authored
    2014-01-20 16:16:17 +0100  
    Browse Files »
  • Merge branch 'master' of git.net-core.org:darkgod/t-engine4
    8f092f15
    DarkGod authored
    2014-01-20 10:42:05 +0100  
    Browse Files »
  • typo
    341103dc
    DarkGod authored
    2014-01-20 10:41:48 +0100  
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17 Jan, 2014
3 commits
  • increase dissolving acid cost
    c6536666
    DarkGod authored
    2014-01-17 11:56:32 +0100  
    Browse Files »
  • plop
    7480067d
    DarkGod authored
    2014-01-17 02:33:49 +0100  
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  • Merge branch 'master' into newlachemist ...
    7bf49a59
    Conflicts:
    	game/modules/tome/data/talents/spells/infusion.lua
    DarkGod authored
    2014-01-17 02:33:21 +0100  
    Browse Files »

16 Jan, 2014
2 commits
  • fixed
    c91e7e1b
    DarkGod authored
    2014-01-16 23:10:37 +0100  
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  • better
    0965a83f
    DarkGod authored
    2014-01-16 19:45:02 +0100  
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