Commit 62520881c131a1d6db8838dcd100d2ab7feb14a9

Authored by DarkGod
2 parents 75ba0611 da999cdd

Merge branch 'typos180' into 'master'

Typos

A couple typos and a few updates for crit shrug description.

See merge request !841
... ... @@ -738,7 +738,7 @@ PS: You might encounter a... benefactor of sorts in your travels. You'll know it
738 738 newLore{
739 739 id = "shiiak-mantra",
740 740 category = "spydrë",
741   - name = _t"Mantra of a Shiiak",
  741 + name = _t"Mantra of a Shiaak",
742 742 lore = _t[[Each morning I wake, happy I'm alive;
743 743 the traps of this tomb won't claim me today.
744 744 Though its curse of hunger eats at my insides,
... ...
... ... @@ -70,7 +70,7 @@ newTalent{
70 70 info = function(self, t)
71 71 local defense = t.getDefense(self, t)
72 72 local crits = t.getCritDefense(self, t)
73   - return ([[Gain %d defense and %d%% chance to shrug off critical hits.
  73 + return ([[Gain %d defense and reduce the damage multiplier of incoming critical hits by %d%%.
74 74 If you have Precognition or See the Threads active these bonuses will be added to those effects, granting additional defense and chance to shrug off critical hits.
75 75 These bonuses scale with your Magic stat.]]):
76 76 tformat(defense, crits)
... ... @@ -205,7 +205,7 @@ newTalent{
205 205 info = function(self, t)
206 206 local duration = t.getDuration(self, t)
207 207 return ([[You peer into three possible futures, allowing you to explore each for %d turns. When the effect expires, you'll choose which of the three futures becomes your present.
208   - If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active.
  208 + If you know Foresight you'll gain additional defense and critical shrug off (equal to your Foresight values) while See the Threads is active.
209 209 This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
210 210 If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end.
211 211 This spell may only be used once per zone level.]])
... ...
... ... @@ -136,8 +136,7 @@ newTalent{
136 136 info = function(self, t)
137 137 local resist = t.getResistance(self, t)
138 138 local crit = t.critResist(self, t)
139   - return ([[Turn your body into pure ice, increasing your Cold damage affinity by %d%% and your physical resistance by %d%%.
140   - You have a %d%% chance to shrug off all direct critical hits (physical, mental, spell).
  139 + return ([[Turn your body into pure ice, increasing your Cold damage affinity by %d%% and your physical resistance by %d%%, and reducing the bonus damage multiplier of incoming critical hits by %d%%.
141 140 The effects increase with your Spellpower.]]):
142 141 tformat(t.getAffinity(self, t), resist, crit)
143 142 end,
... ...
... ... @@ -36,7 +36,7 @@ newTalent{
36 36 end,
37 37 info = function(self, t)
38 38 return ([[Concentrate on the battle, ignoring some of the damage you take.
39   - Improves physical damage reduction by %d%% and provides a %d%% chance to shrug off critical damage for 20 turns.]]):
  39 + Improves physical damage resistance by %d%% and reduces the bonus damage multiplier of incoming critical hits by %d%% for 20 turns.]]):
40 40 tformat(t.getResist(self,t), t.critResist(self, t))
41 41 end,
42 42 }
... ...
... ... @@ -456,7 +456,7 @@ uberTalent{
456 456 return ([[This is your true goal and the purpose of all necromancy - to become a powerful and everliving Lich!
457 457 Once learnt, the next time you are killed, the arcane forces you unleash will be able to rebuild your body into the desired Lichform.
458 458 Liches are immune to poisons, diseases, fear, cuts, stuns, do not need to breath and are 20%% resistant to cold and darkness.
459   - Liches also gain +12 Magic, Willpower and Cunning, 60%% chance to ignore critical hits, +4 life rating (not retroactive), +35 spell and mental saves and 7 mana regeneration.
  459 + Liches also gain +12 Magic, Willpower and Cunning, 60%% critical shrug off, +4 life rating (not retroactive), +35 spell and mental saves and 7 mana regeneration.
460 460
461 461 Liches gain a new racial tree with the following talents:
462 462 - Neverending Unlife: A Lich body is extremely resilient, being able to go into negative life and when destroyed it can regenerate itself.
... ...
... ... @@ -18,7 +18,7 @@
18 18 -- darkgod@te4.org
19 19
20 20 return _t"New Class: #LIGHT_GREEN#Wanderer",
21   -_t[[You have wanderer quite a lot since your birth!
  21 +_t[[You have wandered quite a lot since your birth!
22 22 You can now create new characters with the #LIGHT_GREEN#Wanderer class#WHITE#.
23 23
24 24 Wanderers start the game with 3 randomly selected class trees, 1 randomly selected generic tree and Combat Training.
... ...
... ... @@ -3664,7 +3664,7 @@ newEffect{
3664 3664 newEffect{
3665 3665 name = "PRECOGNITION", image = "talents/precognition.png",
3666 3666 desc = _t"Precognition",
3667   - long_desc = function(self, eff) return ("Peer into the future, detecting enemies, increasing defense by %d, and granting a %d%% chance to ignore critical hits."):tformat(eff.defense, eff.crits) end,
  3667 + long_desc = function(self, eff) return ("Peer into the future, detecting enemies, increasing defense by %d, and granting %d%% critical shrug off."):tformat(eff.defense, eff.crits) end,
3668 3668 type = "magical",
3669 3669 subtype = { sense=true },
3670 3670 status = "beneficial",
... ...
... ... @@ -2910,7 +2910,7 @@ newEffect{
2910 2910 newEffect{
2911 2911 name = "JUGGERNAUT", image = "talents/juggernaut.png",
2912 2912 desc = _t"Juggernaut",
2913   - long_desc = function(self, eff) return ("Reduces physical damage received by %d%% and provides a %d%% chance to ignore critical hits."):tformat(eff.power, eff.crits) end,
  2913 + long_desc = function(self, eff) return ("Reduces physical damage received by %d%% and provides a %d%% critical shrug off."):tformat(eff.power, eff.crits) end,
2914 2914 type = "physical",
2915 2915 subtype = { superiority=true },
2916 2916 status = "beneficial",
... ...