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... | ... | @@ -58,15 +58,6 @@ newEntity{ base = "BASE_GEM", |
58 | 58 | }, |
59 | 59 | movement_speed = 0.15, |
60 | 60 | }, |
61 | - wielder = { | |
62 | - inc_stats = {[Stats.STAT_DEX] = 8, [Stats.STAT_CUN] = 8 }, | |
63 | - inc_damage = {[DamageType.LIGHTNING] = 20 }, | |
64 | - cancel_damage_chance = 8, | |
65 | - damage_affinity={ | |
66 | - [DamageType.LIGHTNING] = 20, | |
67 | - }, | |
68 | - movement_speed = 0.15, | |
69 | - }, | |
70 | 61 | } |
71 | 62 | |
72 | 63 | -- Low base values because you can stack affinity and resist | ... | ... |
-
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