Commit 18b07ee72baec06a6417e0da24b002e833cd4b05

Authored by DarkGod
1 parent 8b5bef6a

Fixed quakes

... ... @@ -66,7 +66,7 @@ function _M:doQuake(rad, x, y, check)
66 66 game.level.map.attrs[l.x + l.y * w] = m.attrs
67 67 for z, e in pairs(m.map or {}) do
68 68 if e.move then
69   - e.x = nil e.y = nil e:move(l.x, l.y, true)
  69 + e:move(l.x, l.y, true)
70 70 end
71 71 end
72 72 end
... ...