newEntity{ define_as = "BASE_LONGSWORD", slot = "MAINHAND", type = "weapon", subtype="longsword", display = "/", color=colors.SLATE, encumber = 3, rarity = 3, desc = [[Sharp, long, and deadly.]], egos = "/data/general/egos.lua", egos_chance = resolvers.mbonus(40, 5), } newEntity{ base = "BASE_LONGSWORD", name = "iron longsword", level_range = {1, 10}, require = { stat = { str=11 }, }, combat = { dam = resolvers.rngavg(7,11), apr = 2, physcrit = 2.5, dammod = {str=1}, }, } newEntity{ base = "BASE_LONGSWORD", name = "steel longsword", level_range = {10, 20}, require = { stat = { str=16 }, }, combat = { dam = resolvers.rngavg(10,20), apr = 3, physcrit = 3, dammod = {str=1}, }, } newEntity{ base = "BASE_LONGSWORD", name = "dwarven-steel longsword", level_range = {20, 30}, require = { stat = { str=24 }, }, combat = { dam = resolvers.rngavg(25,35), apr = 4, physcrit = 3.5, dammod = {str=1}, }, } newEntity{ base = "BASE_LONGSWORD", name = "galvorn longsword", level_range = {30, 40}, require = { stat = { str=35 }, }, combat = { dam = resolvers.rngavg(40,55), apr = 5, physcrit = 4.5, dammod = {str=1}, }, } newEntity{ base = "BASE_LONGSWORD", name = "mithril longsword", level_range = {40, 50}, require = { stat = { str=48 }, }, combat = { dam = resolvers.rngavg(60,75), apr = 6, physcrit = 5, dammod = {str=1}, }, }