-- TE4 - T-Engine 4 -- Copyright (C) 2009, 2010 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org require "engine.class" require "engine.Dialog" module(..., package.seeall, class.inherit(engine.Dialog)) function _M:init(title) local total = #world.achiev_defs local nb = 0 for id, data in pairs(world.achieved) do nb = nb + 1 end engine.Dialog.init(self, (title or "Achievements").." ("..nb.."/"..total..")", game.w * 0.8, game.h * 0.8, nil, nil, nil, core.display.newFont("/data/font/VeraMono.ttf", 12)) self:generateList() self.sel = 1 self.scroll = 1 self.max = math.floor((self.ih - 5) / self.font_h) - 1 self:keyCommands({},{ MOVE_UP = function() self.sel = util.boundWrap(self.sel - 1, 1, #self.list) self.scroll = util.scroll(self.sel, self.scroll, self.max) self.changed = true end, MOVE_DOWN = function() self.sel = util.boundWrap(self.sel + 1, 1, #self.list) self.scroll = util.scroll(self.sel, self.scroll, self.max) self.changed = true end, EXIT = function() game:unregisterDialog(self) end, }) self:mouseZones{ { x=0, y=0, w=game.w, h=game.h, mode={button=true}, norestrict=true, fct=function(button) if button == "left" then game:unregisterDialog(self) end end}, { x=2, y=5, w=350, h=self.font_h*self.max, fct=function(button, x, y, xrel, yrel, tx, ty) self.changed = true self.sel = util.bound(self.scroll + math.floor(ty / self.font_h), 1, #self.list) if button == "wheelup" and event == "button" then self.key:triggerVirtual("MOVE_UP") elseif button == "wheeldown" and event == "button" then self.key:triggerVirtual("MOVE_DOWN") end end }, } end function _M:generateList() -- Makes up the list local list = {} local i = 0 for id, data in pairs(world.achieved) do local a = world:getAchievementFromId(id) list[#list+1] = { name=a.name, desc=a.desc, when=data.when, who=data.who, order=a.order } i = i + 1 end table.sort(list, function(a, b) return a.order < b.order end) self.list = list end function _M:drawDialog(s) -- Description part self:drawHBorder(s, self.iw / 2, 2, self.ih - 4) local h = 2 if self.list[self.sel] then local str = ("#GOLD#Achieved on:#LAST# %s\n#GOLD#Achieved by:#LAST# %s\n\n#GOLD#Description:#LAST# %s"):format(self.list[self.sel].when, self.list[self.sel].who, self.list[self.sel].desc) lines = str:splitLines(self.iw / 2 - 10, self.font) else lines = {} end self:drawWBorder(s, self.iw / 2 + self.iw / 6, h - 0.5 * self.font:lineSkip(), self.iw / 6) for i = 1, #lines do s:drawColorStringBlended(self.font, lines[i], self.iw / 2 + 5, 2 + h) h = h + self.font:lineSkip() end self:drawSelectionList(s, 2, 5, self.font_h, self.list, self.sel, "name", self.scroll, self.max, nil, nil, nil, self.iw / 2 - 5, true) self.changed = false end