-- ToME - Tales of Maj'Eyal -- Copyright (C) 2009, 2010, 2011, 2012, 2013 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org newEntity{ define_as = "BASE_CLOAK", slot = "CLOAK", type = "armor", subtype="cloak", add_name = " (#ARMOR#)", display = "(", color=colors.UMBER, image = resolvers.image_material("cloak", "cloth"), moddable_tile = resolvers.moddable_tile("cloak"), encumber = 2, rarity = 6, desc = [[A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.]], randart_able = "/data/general/objects/random-artifacts/generic.lua", egos = "/data/general/objects/egos/cloak.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) }, } newEntity{ base = "BASE_CLOAK", name = "linen cloak", short_name = "linen", level_range = {1, 20}, cost = 2, material_level = 1, wielder = { combat_def = 1, }, } newEntity{ base = "BASE_CLOAK", name = "cashmere cloak", short_name = "cashmere", level_range = {20, 40}, cost = 4, material_level = 3, wielder = { combat_def = 2, }, } newEntity{ base = "BASE_CLOAK", name = "elven-silk cloak", short_name = "e.silk", level_range = {40, 50}, cost = 7, material_level = 5, wielder = { combat_def = 3, }, }