-- TE4 - T-Engine 4 -- Copyright (C) 2009 - 2017 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org require "engine.class" --- Represents a game world, that is persistent across characters -- @classmod engine.World module(..., package.seeall, class.make) --- Initializes the world function _M:init() end --- Run the world -- This is called after creation or loading of the world function _M:run() end