-- ToME - Tales of Middle-Earth -- Copyright (C) 2009, 2010 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org return { name = "Tol Falas", level_range = {14, 25}, level_scheme = "player", max_level = 9, decay = {300, 800}, actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end, width = 50, height = 50, -- all_remembered = true, -- all_lited = true, persistant = "zone", ambiant_music = "cirith-ungol.ogg", generator = { map = { class = "engine.generator.map.Roomer", nb_rooms = 10, rooms = {"simple", "pilar", {"money_vault",5}}, lite_room_chance = 100, ['.'] = "FLOOR", ['#'] = "WALL", up = "UP", down = "DOWN", door = "DOOR", }, actor = { class = "engine.generator.actor.Random", nb_npc = {20, 30}, guardian = "THE_MASTER", }, object = { class = "engine.generator.object.Random", nb_object = {6, 9}, filters = { {ego_chance = 20} } }, trap = { class = "engine.generator.trap.Random", nb_trap = {6, 9}, }, }, levels = { [1] = { generator = { map = { up = "UP_WILDERNESS", }, }, }, }, on_leave = function(lev, old_lev, newzone) if not newzone then return end -- Ambushed! if game.player:isQuestStatus("staff-absorption", engine.Quest.PENDING) then return 1, "tol-falas-ambush" end end, }