-- TE4 - T-Engine 4 -- Copyright (C) 2009, 2010, 2011, 2012 Nicolas Casalini -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Nicolas Casalini "DarkGod" -- darkgod@te4.org require "engine.class" local Module = require "engine.Module" local Dialog = require "engine.ui.Dialog" local Button = require "engine.ui.Button" local Textbox = require "engine.ui.Textbox" local Dropdown = require "engine.ui.Dropdown" local Textzone = require "engine.ui.Textzone" module(..., package.seeall, class.inherit(Dialog)) function _M:init(chat, on_end) self.on_end = on_end self.chat = chat self.min = 2 self.max = 300 self.absolute = absolute Dialog.init(self, self:getTitle(), 320, 110) local c_box = Textbox.new{title="Say: ", text="", chars=60, max_len=max, fct=function(text) self:okclick() end, on_change = function(text) self:checkTarget(text) end, } self.c_box = c_box local ok = Button.new{text="Accept", fct=function() self:okclick() end} local cancel = Button.new{text="Cancel", fct=function() self:cancelclick() end} local list = self:getTargets() self.c_list_text = Textzone.new{auto_width=true, auto_height=true, text="Target: "} self.c_list = Dropdown.new{width=250, fct=function(item) if not item then return end self:checkTarget(item.id..":") self:setFocus(c_box) end, list=list, nb_items=math.min(#list, 10), scrollbar=true} self:loadUI{ {left=0, top=0, ui=self.c_box}, {left=self.c_box.w - self.c_list.w - self.c_list_text.w - 6, top=self.c_box.h + 10, ui=self.c_list_text}, {left=self.c_box.w - self.c_list.w, top=self.c_box.h + 10, ui=self.c_list}, {left=0, bottom=0, ui=ok}, {left=self.c_box.w - ok.w, bottom=0, ui=cancel}, } self:setFocus(c_box) self:setupUI(true, true) self:getTitle() self.key:addBinds{ EXIT = function() game:unregisterDialog(self) end, } self.key:addCommand("_ESCAPE", function() game:unregisterDialog(self) end) -- self.key:addCommand("_TAB", function() -- self:checkTarget(self.c_box.text) -- end) end function _M:getTargets() local list = {} for name, _ in pairs(self.chat.channels) do list[#list+1] = {name="Channel: "..name, id=name} end if self.chat.channels[self.chat.cur_channel] then for login, data in pairs(self.chat.channels[self.chat.cur_channel].users) do list[#list+1] = {name="User: "..data.name, id=data.name} end end return list end function _M:getTitle() local type, name = self.chat:getCurrentTarget() if self.c_list then for i = 1, #self.c_list.c_list.list do if self.c_list.c_list.list[i].id == name then self.c_list.c_list.sel = i break end end end if type == "channel" then return "Talk on channel: "..name elseif type == "whisper" then return "Whisper to: "..name end return "????" end function _M:checkTarget(text) if text:sub(text:len()) == ":" then local name = text:sub(1, text:len() - 1) local channel = self.chat:findChannel(name) local uname = self.chat:findUser(name) if uname then self.chat:setCurrentTarget(false, uname or name) self:updateTitle(self:getTitle()) self.c_box:setText("") elseif channel then self.chat:setCurrentTarget(true, channel) self:updateTitle(self:getTitle()) self.c_box:setText("") end end end function _M:okclick() local text = self.c_box.text if text:len() >= self.min and text:len() <= self.max then game:unregisterDialog(self) local type, name = self.chat:getCurrentTarget() if type == "channel" then self.chat:talk(text) elseif type == "whisper" then self.chat:whisper(name, text) end if self.on_end then self.on_end() end end end function _M:cancelclick() self.key:triggerVirtual("EXIT") end