From fe977626c8cbef7c18e35f61e2b2622adfb76595 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Thu, 27 Dec 2012 22:58:06 +0000 Subject: [PATCH] feck git-svn-id: http://svn.net-core.org/repos/t-engine4@6259 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/interface/Archery.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/class/interface/Archery.lua b/game/modules/tome/class/interface/Archery.lua index fefe895ffc..e3d16a337f 100644 --- a/game/modules/tome/class/interface/Archery.lua +++ b/game/modules/tome/class/interface/Archery.lua @@ -442,7 +442,7 @@ function _M:archeryShoot(targets, talent, tg, params) end function _M:archeryDefaultProjectileVisual(weapon, ammo) - return {display=' ', particle="arrow", particle_args={tile="shockbolt/"..(ammo.proj_image or realweapon.proj_image):gsub("%.png$", "")}} + return {display=' ', particle="arrow", particle_args={tile="shockbolt/"..(ammo.proj_image or weapon.proj_image):gsub("%.png$", "")}} end --- Check if the actor has a bow or sling and corresponding ammo -- GitLab