From fe977626c8cbef7c18e35f61e2b2622adfb76595 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Thu, 27 Dec 2012 22:58:06 +0000
Subject: [PATCH] feck

git-svn-id: http://svn.net-core.org/repos/t-engine4@6259 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/class/interface/Archery.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/class/interface/Archery.lua b/game/modules/tome/class/interface/Archery.lua
index fefe895ffc..e3d16a337f 100644
--- a/game/modules/tome/class/interface/Archery.lua
+++ b/game/modules/tome/class/interface/Archery.lua
@@ -442,7 +442,7 @@ function _M:archeryShoot(targets, talent, tg, params)
 end
 
 function _M:archeryDefaultProjectileVisual(weapon, ammo)
-	return {display=' ', particle="arrow", particle_args={tile="shockbolt/"..(ammo.proj_image or realweapon.proj_image):gsub("%.png$", "")}}
+	return {display=' ', particle="arrow", particle_args={tile="shockbolt/"..(ammo.proj_image or weapon.proj_image):gsub("%.png$", "")}}
 end
 
 --- Check if the actor has a bow or sling and corresponding ammo
-- 
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