diff --git a/game/engines/default/engine/Savefile.lua b/game/engines/default/engine/Savefile.lua index 2b2bb8863e0b589d36757c2ff3acbfb2512821a6..7a9ae2e55bb884736baf9e08a1dcce4df7d8c7cb 100644 --- a/game/engines/default/engine/Savefile.lua +++ b/game/engines/default/engine/Savefile.lua @@ -138,7 +138,7 @@ function _M:saveWorld(world, no_dialog) local zip = fs.zipOpen(self.save_dir..self:nameSaveWorld(world)..".tmp") self:saveObject(world, zip) zip:close() - fs.delete(self.save_dir..self:nameSaveLevel(level)) + fs.delete(self.save_dir..self:nameSaveWorld(world)) fs.rename(self.save_dir..self:nameSaveWorld(world)..".tmp", self.save_dir..self:nameSaveWorld(world)) if not no_dialog then game:unregisterDialog(popup) end @@ -197,7 +197,7 @@ function _M:saveGame(game, no_dialog) local zip = fs.zipOpen(self.save_dir..self:nameSaveGame(game)..".tmp") self:saveObject(game, zip) zip:close() - fs.delete(self.save_dir..self:nameSaveLevel(level)) + fs.delete(self.save_dir..self:nameSaveGame(game)) fs.rename(self.save_dir..self:nameSaveGame(game)..".tmp", self.save_dir..self:nameSaveGame(game)) local desc = game:getSaveDescription() @@ -233,7 +233,7 @@ function _M:saveZone(zone, no_dialog) local zip = fs.zipOpen(self.save_dir..self:nameSaveZone(zone)..".tmp") self:saveObject(zone, zip) zip:close() - fs.delete(self.save_dir..self:nameSaveLevel(level)) + fs.delete(self.save_dir..self:nameSaveZone(zone)) fs.rename(self.save_dir..self:nameSaveZone(zone)..".tmp", self.save_dir..self:nameSaveZone(zone)) if not no_dialog then game:unregisterDialog(popup) end