From eeb42c57e3f502eea846b372efb9190c749138d2 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Thu, 2 Mar 2017 12:31:14 +0100 Subject: [PATCH] Fixed Trueshot visual bugging for some custom dolls --- game/modules/tome/data/timed_effects/physical.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/game/modules/tome/data/timed_effects/physical.lua b/game/modules/tome/data/timed_effects/physical.lua index 0c6982a4d1..1b3ee85a4b 100644 --- a/game/modules/tome/data/timed_effects/physical.lua +++ b/game/modules/tome/data/timed_effects/physical.lua @@ -3703,6 +3703,7 @@ newEffect{ self:effectTemporaryValue(eff, "combat_physspeed", eff.power) self:effectTemporaryValue(eff, "infinite_ammo", 1) local h1x, h1y = self:attachementSpot("head", true) + h1x, h1y = h1x or 0, h1y or 0 self:effectParticles(eff, {type="circle", args={oversize=0.7, x=h1x, y=h1y-0.2, base_rot=0, a=220, shader=true, appear=12, img="true_shot_aura", speed=0, radius=0}}) end, } -- GitLab