diff --git a/game/engines/default/modules/boot/dialogs/NewGame.lua b/game/engines/default/modules/boot/dialogs/NewGame.lua index ddd060a06bd8d432d9b0e0378eb025ed99221195..33e0714e4a8eef99c0056c465f02384fd07f5291 100644 --- a/game/engines/default/modules/boot/dialogs/NewGame.lua +++ b/game/engines/default/modules/boot/dialogs/NewGame.lua @@ -78,7 +78,7 @@ function _M:generateList() game:registerDialog(require('engine.dialogs.GetText').new("Enter your character's name", "Name", 2, 25, function(text) local savename = text:gsub("[^a-zA-Z0-9_-.]", "_") if fs.exists(("/%s/save/%s/game.teag"):format(mod.short_name, savename)) then - Dialog:yesnoPopup("Override character?", "There is already a character with this name, do you want to override it?", function(ret) + Dialog:yesnoPopup("Overwrite character?", "There is already a character with this name, do you want to overwrite it?", function(ret) if not ret then Module:instanciate(mod, text, true) end end, "No", "Yes") else