diff --git a/src/core_lua.c b/src/core_lua.c index d7b1dfe62dcf345e82fe50e37ad9d1bad4bc617e..4d05a549799f0b9b9b73b58fd63277bf58de2de0 100644 --- a/src/core_lua.c +++ b/src/core_lua.c @@ -18,6 +18,7 @@ Nicolas Casalini "DarkGod" darkgod@te4.org */ +#include "display.h" #include "fov/fov.h" #include "lua.h" #include "lauxlib.h" @@ -31,7 +32,6 @@ #include "SFMT.h" #include "mzip.h" #include "main.h" -#include "tSDL.h" #include <math.h> #include <time.h> diff --git a/src/main.c b/src/main.c index 08f5017cd083e45b59cc80f937100fd3b779b66f..c1b418b44c4bf77a7d7525f6f2dcd4923c6232a3 100644 --- a/src/main.c +++ b/src/main.c @@ -23,7 +23,6 @@ #include <stdlib.h> #include <time.h> #include <sys/time.h> -#include "tSDL.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" diff --git a/src/map.c b/src/map.c index 22495ef37fe7e26fbb586b937a21385e8d1d367b..1ddab99f2923b1d192b7633fe2bd4e387a75472f 100644 --- a/src/map.c +++ b/src/map.c @@ -18,6 +18,7 @@ Nicolas Casalini "DarkGod" darkgod@te4.org */ +#include "display.h" #include <math.h> #include "lua.h" #include "lauxlib.h" @@ -26,7 +27,6 @@ #include "types.h" #include "map.h" #include "script.h" -#include "tSDL.h" //#include "shaders.h" extern void useShader(GLuint p, int x, int y, float a); diff --git a/src/music.c b/src/music.c index 5592aac643be88ce9e465590ee8f8bccb60716ff..9b504890fb91884f1104109d563741fd7052c922 100644 --- a/src/music.c +++ b/src/music.c @@ -18,6 +18,7 @@ Nicolas Casalini "DarkGod" darkgod@te4.org */ +#include "display.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" @@ -25,7 +26,6 @@ #include "types.h" #include "music.h" #include "script.h" -#include "tSDL.h" #include "physfs.h" #include "physfsrwops.h" diff --git a/src/noise.c b/src/noise.c index 6c37d4130e16e56ec1a69ebf0eaf4a0c62592778..ca2c189b6c1da660eff1d7c43a84025bcb309ebf 100644 --- a/src/noise.c +++ b/src/noise.c @@ -18,6 +18,7 @@ Nicolas Casalini "DarkGod" darkgod@te4.org */ +#include "display.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" @@ -28,7 +29,6 @@ #include <stdlib.h> #include "libtcod.h" #include "noise.h" -#include "tgl.h" typedef struct { diff --git a/src/particles.c b/src/particles.c index c5b84d19258ea549606126bd00adf97371cbbf0f..665759832eb7387194c5d177b864d987251fca0f 100644 --- a/src/particles.c +++ b/src/particles.c @@ -18,6 +18,7 @@ Nicolas Casalini "DarkGod" darkgod@te4.org */ +#include "display.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" @@ -26,7 +27,6 @@ #include "particles.h" #include "script.h" #include <math.h> -#include "tSDL.h" #include "SFMT.h" #define rng(x, y) (x + rand_div(1 + y - x)) diff --git a/src/shaders.c b/src/shaders.c index 3387a39b7fa5429672b8ec108c20ee4ef5f8c483..ea550bbb85f9f0084e35d29fce4de333e5624e77 100644 --- a/src/shaders.c +++ b/src/shaders.c @@ -18,6 +18,7 @@ Nicolas Casalini "DarkGod" darkgod@te4.org */ +#include "display.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" @@ -25,8 +26,6 @@ #include "types.h" #include "music.h" #include "script.h" -#include "tSDL.h" -#include "tgl.h" #include "shaders.h" #include "libtcod.h"