diff --git a/game/modules/tome/data/talents/celestial/circles.lua b/game/modules/tome/data/talents/celestial/circles.lua index 2647769562948ba86159baac6bd582d8f500bd30..610cd2138e62f499c518e2d03002c2594e512c83 100644 --- a/game/modules/tome/data/talents/celestial/circles.lua +++ b/game/modules/tome/data/talents/celestial/circles.lua @@ -185,7 +185,7 @@ newTalent{ local damage = t.getDamage(self, t) local duration = t.getDuration(self, t) local radius = self:getTalentRadius(t) - return ([[Creates a circle of radius %d at your feet; the circle slows incoming projectiles by %d%%, and attempts to push all creatures other then yourself out of its radius, inflicting %0.2f light damage and %0.2f darkness damage per turn as it does so. The circle lasts %d turns. + return ([[Creates a circle of radius %d at your feet; the circle slows incoming projectiles by %d%%, and attempts to push all creatures other than yourself out of its radius, inflicting %0.2f light damage and %0.2f darkness damage per turn as it does so. The circle lasts %d turns. The effects will increase with your Spellpower.]]): format(radius, damage*5, (damDesc (self, DamageType.LIGHT, damage)), (damDesc (self, DamageType.DARKNESS, damage)), duration) end,