From e296bae0c9c8994c99e8ac0a38e25df80da302a3 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 8 Mar 2013 14:07:57 +0000
Subject: [PATCH] adz

git-svn-id: http://svn.net-core.org/repos/t-engine4@6519 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/class/Player.lua | 1 -
 1 file changed, 1 deletion(-)

diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua
index 9c54cd912f..398148c47d 100644
--- a/game/modules/tome/class/Player.lua
+++ b/game/modules/tome/class/Player.lua
@@ -688,7 +688,6 @@ function _M:automaticTalents()
 		local t = self.talents_def[tid]
 		local spotted = spotHostiles(self)
 		if (t.mode ~= "sustained" or not self.sustain_talents[tid]) and not self.talents_cd[tid] and self:preUseTalent(t, true, true) and (not t.auto_use_check or t.auto_use_check(self, t)) then
-			print("===auto", tid, c)
 			if (c == 1) or (c == 2 and #spotted <= 0) or (c == 3 and #spotted > 0) then
 				if c ~= 2 then
 					self:useTalent(tid)
-- 
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