diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua index 9c54cd912f1596358bf87a0ebf04742e7e9ccb85..398148c47d2e20e527b72fdf0a11b93b0d712b5a 100644 --- a/game/modules/tome/class/Player.lua +++ b/game/modules/tome/class/Player.lua @@ -688,7 +688,6 @@ function _M:automaticTalents() local t = self.talents_def[tid] local spotted = spotHostiles(self) if (t.mode ~= "sustained" or not self.sustain_talents[tid]) and not self.talents_cd[tid] and self:preUseTalent(t, true, true) and (not t.auto_use_check or t.auto_use_check(self, t)) then - print("===auto", tid, c) if (c == 1) or (c == 2 and #spotted <= 0) or (c == 3 and #spotted > 0) then if c ~= 2 then self:useTalent(tid)