diff --git a/game/modules/tome/dialogs/DeathDialog.lua b/game/modules/tome/dialogs/DeathDialog.lua index 19c8200c94553ac0daf8ae5d19de1521d42c9392..30d3cacb088d5d6df314440f73388dc51cf098ec 100644 --- a/game/modules/tome/dialogs/DeathDialog.lua +++ b/game/modules/tome/dialogs/DeathDialog.lua @@ -114,7 +114,7 @@ function _M:cleanActor(actor) if eff[1] == "effect" then actor:removeEffect(eff[2]) else - actor:forceUseTalent(eff[2], {ignore_energy=true, no_equilibrium_fail=true, no_paradox_fail=true}) + actor:forceUseTalent(eff[2], {ignore_energy=true, no_equilibrium_fail=true, no_paradox_fail=true, save_cleanup=true}) end end end